wolflars wrote:As Union player, I have yet to succeed in thwarting this event. I think it says it requires something like 4 units in Great Plains to prevent the loss of VP. After 5 different games, I have failed each and every time despite having 4 plus units in this area. What am I doing wrong?
Jabberwock wrote:The times I've tried this, I sent three units into the Great Plains during July, and slaughtered the Sioux as they appear. I've still had issues. That's why I'm asking about the CountUnits evaluation. What do the 0 and -1 arguments mean?
Jagger wrote:I am not sure about the format for unit count. Although the Sioux Uprising formatting is in the same manner as other events measuring the same type of conditions...so I assume it is right. I am fairly certain that when I place three units at Fort Laramie within the time limit, I am not penalized.
I just looked at it again..........
CountUnits = $Great Plains;0;$USA;-1;<;3
For the 2nd event to trigger the 25 VP penalty, all conditions must read as true. So for the USA count condition to read as true, the USA must have either 0 or 1 or 2 units in the hex. If the USA has 3 units or more, the count will be greater than < 3 and thus read as false. So the penalty event will not fire.
Actually at this very moment, in one PBEM, I am in the process of meeting the Sioux Uprising conditions. So I will watch it closely.
Gray_Lensman wrote:In the statement "CountUnits = $Great Plains;0;$USA;-1;<;3"
there is a semi-colon ";" between the less-than "<" symbol and the "3". Could that be a problem?
Gray_Lensman wrote:I just thought it looked rather strange to have a semi-colon in the middle of a conditional statement.
Jagger wrote:<snip>
----------------------------------------------------
SelectFaction = $USA
SelectRegion = $Great Plains
StartEvent =
evt_nam_USA_GreatSiouxUprising1862|1|2|evt_txt_USA_GreatSiouxUprising1862|Event-img_USA_GreatSiouxUprising1862|$Great Plains|122
Conditions
MinDate = 1862/08/17
MaxDate = 1862/10/05
Probability = 60
Actions
ChgObjective = $Great Plains;5
DescEvent = evt_desc_USA_GreatSiouxUprising1862
ChangeFacMorale = 5
SelectFaction = $CSA
SelectFaction = $CSA
SelectRegion = $Great Plains
CreateGroup
<snip>
EndEvent
Gray_Lensman wrote:I just thought it looked rather strange to have a semi-colon in the middle of a conditional statement.
Also, does the Richmond event work correctly in regards to the numbers? I've seen various reports of gamers not having it work correctly and always assumed they were not meeting the "positioning" requirements.
Big Muddy wrote:I believe this is something you have to be prepared for. I thought it was 3 units, but you have to send at least 3 Bde. within 2 months or lose 20VP.
Keep them there until 1863 or lose 25 VP, I missed yet another opportunity.
lodilefty wrote:OK, so WHAT is this:
"CountUnits = $Great Plains;0;$USA;-1;<;3"
counting as a "Unit"????
Stack?
Brigade? [is a single regiment brigade counted as 1?]
elements? [is a Brigade with 4 regiments/elements counted as 1 or 4?]
type of unit/element? [line inf?, militia?, cav?, arty?]
Halp! I'm soooo confused!!!!![]()
Big Muddy wrote:I had to hussle 3 nearby Generals up there, now my plan was to make 3 single reg bde but had to settle for a single reg div, time ran out.
I should add that I do play modded, and don't know if this event had been altered in any way, my guess would be no. My units were line inf, cav & arty, I'll just have to settle on driving the Sioux out.
Big Muddy wrote:I believe this is something you have to be prepared for. I thought it was 3 units, but you have to send at least 3 Bde. within 2 months or lose 20VP.
Keep them there until 1863 or lose 25 VP, I missed yet another opportunity.
Gray_Lensman wrote:If I am summarizing this thread correctly...
The USA should actually take a 5 NM hit for the event occuring, but there should be a chance of recovering 25 VPs if successfully acted upon. Also there's the small matter of tweaking in the percentages and date overlaps. Correct?
Jagger wrote:I think the penalty is structured properly because it forces the Union to place and keep three brigades at Fort Laramie for the entire time frame if the player does not want to accept the penalty. I think a penalty is more likely to encourage the Union to move units to Fort Laramie than a bonus.
Jagger wrote:I just lost the 25 VP's in my PBEM. I thought I had plenty of units at Fort Laramie. But after losing the VP's, I looked at the units and realized I had 6 cavalry regiments and 3 infantry regiments. I did not have a single brigade in the entire formation.
It seems the three units must be brigades as this experience seems to indicate and Big Muddy is stating.....
Return to “AGEod's American Civil War”
Users browsing this forum: No registered users and 16 guests