Back playing AJE and with a couple of new issues.
I'm trying to use the 'punish' decision to boost MC in key locations but when I do, I get a message saying that it was unsuccessful. There seems to be a probability issue that isn't mentioned anywhere.
What determines whether the decision is applied successfully? Troop levels?
I'm also using the 'pacify' decision and that seems to fire much more reliably under the same basic conditions.
thanks
Zardoz