Tue Apr 30, 2013 11:47 am
Hi ... well the issue of the potential loss of the material on the Paradox forum is a sore point for me ... and others. Esp as at some stage all the AGEOD AARs over there will disappear.
Resources, well, while being exceptionally modest, I'd really suggest my AAR, it was written for beginners but also explores how I learnt the game (all I'd done before was the battle scenarios and a number of abortive starts) - link is in my signature. The AAR has a few posts that are very much around the military/combat system (you can spot these in the table of contents).
PoN uses what AGEOD calls their simple command system, ie akin to Wars in America and AJE. Here, crudely all that matters is the volume of Command Points (CPs) in a stack compared to the command points needed by a stack. You get CPs most obviously by stacking leaders (but this is not infinite, you can only gain so much from 1, 2 & 3 star leaders) but also balloons and signal units add something as do the traits of some leaders. So its not the RoP - brigade/corps/army system.
In general, always assign the best combat unit in a stack direct to a leader. There is never a malus and some leaders give bonuses to units they directly command.
Remember you can still order a group of armies to move at the same speed (same as in RoP) but you need to select the formations that you want to use. This is actually a gain as it means you can leave one stack in the province to retain an entrenchment bonus (in case your attack fails), so helps model frontal and potentially more static warfare.
The other thing about command to watch is that each theatre has a CinC - you find the theatres using a map mode. In many cases this doesn't matter in that a war takes place in one theatre but there are boundaries, so in my recent Italian-Austrian war I had 2 theatres, one the action along the Danube (Salzburg-Wien) and the other the fighting in Croatia-Hungary. The CinC gives out bonuses on activation etc but it is much more opaque than in RoP as it makes sense to also use your CinC as a normal stack commander.
As to units on fleets, you get them there in one of two ways. If they are both in a port, just merge the stacks (ie drop the army stack on the fleet stack if you have the military view open), if the fleet is at sea then similiar but move the army to the fleet in the sea zone (you need to do this is there is no port or its just a coaling station/anchorage). One thing, I don't tend to name my units, I'm playing Italy and it is simple enough so I take the names the game generates, so I'd not say for definite that a stack with a name you made would survive merging with a fleet for transport.
In general, ask. There are a lot of PoN fans knocking around here and most questions get some sort of answer ....
AJE The Hero, The Traitor and The Barbarian
PoN Manufacturing Italy; A clear bright sun
RoP The Mightiest Empires Fall
WIA Burning down the Houses; Wars in America; The Tea Wars