ncuman
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Army HQ question

Sun Jul 06, 2008 4:35 pm

I am fairly new to this game but most questions I have had I have been able to answer just by looking at previous posts. However, there one question that I have that I have not seen posted anywhere. It has to do with reassigning army HQ.

I am playing as the CSA in the winter of '61. I am trying to form one army in Tennessee and one in Missouri. I already built two Army HQ and they are sitting in Richmond already trained and ready to go. Problem is that I push the reassign button and click where I want them to go, but turn after turn they just sit there. They never move to the stack I want them to go. I was wondering how to get the reassign button to work correctly and whether maybe there are some limits (such as geographical limitations) that may be causing it not to work for me. I already have a 3* in Tennessee and I have another sitting in Virginia that I want to move to Missouri but can't for the same reassign problems. Thanks for the help and sorry about the rambling post. I figure the more info I give, the easier it will be to troubleshoot the problem.

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Banks6060
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Sun Jul 06, 2008 4:41 pm

There are no limits that I've noticed. There should be no delay when you "redeploy" an HQ to another region at all. It should just jump straight there. Seems odd you're having trouble there...hmmm.

Anyone else with suggestions?

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Franciscus
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Sun Jul 06, 2008 4:51 pm

IIRC, when you redeploy an army HQ (or a leader) you should click on an empty spot on the desired region but not directly in a stack that is on that region.

(But I am getting old :p apy: and I do not have the game in front of me at the moment, so I might be wrong)

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GShock
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Sun Jul 06, 2008 5:22 pm

When using redeploy, remember to hit the REGION not the stack. BEFORE doing that, make sure that the target region is under your minimum military control required : 25%.

What amazes me is that u have 2 HQs already in 61 which adding to PGT Beuregard's Army, makes 3 armies by end of 61...odd...i didnt think there were so many HQ available so soon...are you sure of what you're saying about the total number of HQ CSA has ?
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ncuman
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Sun Jul 06, 2008 8:08 pm

Thanks for the help. I was clicking on the stack instead of region. That is why redeployment wasn't working for me. I now have the Army of Tennessee , the Army of Mississippi (in Missouri), and of course Army of Potomic in Virginia. So yes, apparently it is possible to have 3 armies as the CSA in '61. I would agree that it is wierd that this is possible, but then you gotta think of the trade off. Both my Army of Tennessee and Army of Mississippi are more like glorified divisions rather than "real" armies.

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Daxil
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Sun Jul 06, 2008 8:09 pm

If you're past the training period and have a uncombined HQ (no commander yet) the redeploy button should be highlighted. Click it then left click on the territory you want. It should immediatelly redeploy. If it doesn't it's probably a bug.

ncuman
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Tue Jul 08, 2008 9:47 pm

GShock wrote:What amazes me is that u have 2 HQs already in 61 which adding to PGT Beuregard's Army, makes 3 armies by end of 61...odd...i didnt think there were so many HQ available so soon...are you sure of what you're saying about the total number of HQ CSA has ?


You know it does seem kind of ahistorical that it is possible for CSA to have 3 armies by the end of '61. Originally I was trying to build the Army of Tennessee, but when I saw that two HQ's were available to build, I thought, "Sweet, I guess maybe I will build an army in Missouri while I am at it."

If you think about it though, why NOT let the player build 3 armies? Players still only have a limited amount of money and conscripts available to use. So if a player chooses to have 3 small armies instead of 1-2 bigger armies, I say let him. Just cuz CSA didn't do it in real life doesn't mean it isn't a valid strategy. Now that strategy may turn out to be a losing strategy, but at least the player can learn that for himself rather than being forced not to build 3 armies.

What really drawed me into purchasing and playing this game was that this game allows players to try out strategies different from those used in real life, while at the same time staying within the realm of historical possibility. One civil war game I played years ago (I think it was called Robert E Lee something or another) was tactically based. You played all the major battles of the civil war. What turned me off about that game is that you could be the snot out of the union at the Battle of Gettysburg, but the next battle will still be the Wilderness Battle. In real life, if CSA won the battle of Gettysburg, the next battle probably would have been the Battle for Washington DC.

Well I think I will get off my soap box now...

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GShock
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Tue Jul 08, 2008 10:04 pm

It does indeed allow you a wide variety of tactics...take a look at the Grand Campaign thread and the AARs.

Again: The most important thing to remember with deployment is that the target region must be at least with 25% Military Control for the redeployment order to succeed.
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ncuman
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Tue Jul 08, 2008 10:30 pm

Yes, I probably didn't make it clear but I figured out what I did wrong and now I have successfully redeployed the Army HQ's along with the corresponding Army Commanders. In my game I now officially have 3 armies on the field for the CSA.

Really, the main motivation for me to create an army in Missouri in the first place was when I tried to take St. Louis with a force under Gen. Price I lost. This was mainly because of the command penalty. So I thought I would reorganize the force as an army under Joseph E. Johnston and try again in the summer of '62. This was I lose the command penalty plus gain the bonuses that Johnston brings to the table. Hopefully that will do the trick. Maybe I will provide an update of how the strategy works if I am feeling ambitious (of course I am not sure how many people here honestly care about my success or failure, but hey, I gotta brag somewhere so why not here).

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Jabberwock
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Tue Jul 08, 2008 10:48 pm

ncuman wrote:hey, I gotta brag somewhere so why not here


This is definitely the best place to do it.
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Brochgale
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Tue Jul 08, 2008 11:24 pm

ncuman wrote:Yes, I probably didn't make it clear but I figured out what I did wrong and now I have successfully redeployed the Army HQ's along with the corresponding Army Commanders. In my game I now officially have 3 armies on the field for the CSA.

Really, the main motivation for me to create an army in Missouri in the first place was when I tried to take St. Louis with a force under Gen. Price I lost. This was mainly because of the command penalty. So I thought I would reorganize the force as an army under Joseph E. Johnston and try again in the summer of '62. This was I lose the command penalty plus gain the bonuses that Johnston brings to the table. Hopefully that will do the trick. Maybe I will provide an update of how the strategy works if I am feeling ambitious (of course I am not sure how many people here honestly care about my success or failure, but hey, I gotta brag somewhere so why not here).


I have 4 Armies in my latest game as CSA - Okay so not all my armies are equally strong. NVA and Tenessee being my main fighting forces. I had desire to give Teneessee to JEJ and make my Army under ASJ west of Missippi - now beseiging Saint Loius. I gave ASJ a couple of good Corps and division commanders for bonuses as well. Price failed me and then Hindman failed me previously.

I did all the Army forming without taking any penalty from Political loss etc. Respecting the chain of command.
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Banks6060
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Tue Jul 08, 2008 11:56 pm

In one of my PBEM's as the CSA...I have 3 armies prior to 1862. I see no problem with this at all. I don't think there was anything keeping the CSA from doing it historically other than a lack of logistical know-how and/or initiative...

I doubt I'll be able to create a 4th army with the limited amount of troops I have available right now...but it's a possibility I suppose.

ncuman
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Sun Jul 13, 2008 9:45 pm

I said before that that I might give an update about how things turned out. I think it is safe to say things have turned out fine. Right now it is Oct. of 1862. My Army of Mississippi took St. Louis and now is sitting in Salem, IL. My Army of Tennessee recently captured Louisville, KY. And my Army of Potomic has Washington D.C. under siege (although McDowell's army managed to escape and it looks like he is retreating to Baltimore). So anyways, thanks again to everyone that helped me figure out the redeployment button since it has obviously been benificial to me.

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