Stuart
Civilian
Posts: 4
Joined: Tue Jan 22, 2008 3:12 pm

Special Ability in a stack

Tue Jan 22, 2008 3:44 pm

Hello,

I´am new in this great game and I have a question. Hope somebody of you guys can help me with my "problem", because I can´t find something in the manual.

I would like to know how many units with special abilitys (Sharpshooter, Marine, Medicine…) I need in a Corp that everybody in this stack (divisions and independent troops) get the bonus. If I had 1 Corps, with 3 Divisions.
Do I need one of these units in each division and in the corps stack? Or is it enough to have a unit in the corps stack, which also gave my divisions which are located in the corps stack, the benefits of their ability?

Hope you know what I mean, my english is not the best… ;)

Thanks

DirkX
Lieutenant
Posts: 126
Joined: Sun Aug 05, 2007 10:09 pm

Tue Jan 22, 2008 3:59 pm

medics and marines you need per corps.
sharpshooters to have the desired effect, need to be per division

Stuart
Civilian
Posts: 4
Joined: Tue Jan 22, 2008 3:12 pm

Tue Jan 22, 2008 4:16 pm

Thanks for help so quick!!!! I think I still have so much to learn....

User avatar
kcole4001
Corporal
Posts: 44
Joined: Fri Jan 04, 2008 10:23 pm

Tue Jan 22, 2008 11:27 pm

The same aplies for Signal, Balloon, & Engineer units: per stack.

I like to form most Divs with a Marine or Sailor Reg in each for flexibility.

Stuart
Civilian
Posts: 4
Joined: Tue Jan 22, 2008 3:12 pm

Wed Jan 23, 2008 3:51 pm

kcole4001 wrote:The same aplies for Signal, Balloon, & Engineer units: per stack.

I like to form most Divs with a Marine or Sailor Reg in each for flexibility.



OK, this make sense if I use to work with independent divs... Thanks for the help!!

User avatar
kcole4001
Corporal
Posts: 44
Joined: Fri Jan 04, 2008 10:23 pm

Wed Jan 23, 2008 5:08 pm

It's more expensive to put together the Div this way, but when you want to send one off from a corps for a side mission it gives you more Divs to select from.

You probably don't need all Divs to be this way, perhaps 1/2 or 2/3.
I'm still learning the subleties of the game (there are plenty!).

User avatar
Coffee Sergeant
Lieutenant Colonel
Posts: 260
Joined: Wed Nov 21, 2007 1:31 pm
Location: Houston, TX

Thu Jan 24, 2008 2:21 am

kcole4001 wrote:The same aplies for Signal, Balloon, & Engineer units: per stack.

I like to form most Divs with a Marine or Sailor Reg in each for flexibility.


I have found that if the Marine or Sailor is put inside a divison, the stack loses its pontooner ability.

User avatar
Rafiki
Posts: 5811
Joined: Thu Aug 24, 2006 9:19 am
Location: Oslo, Norway

Thu Jan 24, 2008 7:40 am

It really shouldn't. If you have a game or screenshots showing this (to help debug it)?
[CENTER]Latest patches: AACW :: NCP :: WIA :: ROP :: RUS :: PON :: AJE
Visit AGEWiki - your increasingly comprehensive source for information about AGE games
[SIGPIC][/SIGPIC]
[/CENTER]

User avatar
kcole4001
Corporal
Posts: 44
Joined: Fri Jan 04, 2008 10:23 pm

Thu Jan 24, 2008 5:05 pm

Hmmm...I had assumed that having one anywhere in the stack gave the whole stack this benefit.

I think that's how it's been working for me as the Union, advancing across Virgina's rivers at a decent rate of speed.

User avatar
Le Ricain
Posts: 3284
Joined: Sun Apr 09, 2006 12:21 am
Location: Aberdeen, Scotland

Fri Jan 25, 2008 1:33 am

Coffee Sergeant wrote:I have found that if the Marine or Sailor is put inside a divison, the stack loses its pontooner ability.


Tonight I did an experiment. In one of my stacks I had a marine brigade. I compared river crossings in two cases: 1) leaving the unit in corps and 2) placing it in a division. In both cases, the transit time for the stack was same. Removing the unit from the stack resulted in a longer transit time.
[SIGPIC][/SIGPIC]

'Nous voilà, Lafayette'

Colonel C.E. Stanton, aide to A.E.F. commander John 'Black Jack' Pershing, upon the landing of the first US troops in France 1917

Stuart
Civilian
Posts: 4
Joined: Tue Jan 22, 2008 3:12 pm

Fri Jan 25, 2008 3:57 pm

Oh, good to know! That means I can use a marine which is inside a division for the whole stack, without to change him from the div to the stack!

User avatar
GlobalExplorer
AGEod Veteran
Posts: 777
Joined: Thu Jun 28, 2007 4:35 pm
Location: Berlin
Contact: Website

Sun Jan 27, 2008 1:54 am

I always try to have a sharpshooter unit in every division because of the initiative bonus. Do I also get the initiative bonus when I add to the division a infantry brigade that includes a sharpshooter unit?

User avatar
Le Ricain
Posts: 3284
Joined: Sun Apr 09, 2006 12:21 am
Location: Aberdeen, Scotland

Sun Jan 27, 2008 3:08 am

GlobalExplorer wrote:I always try to have a sharpshooter unit in every division because of the initiative bonus. Do I also get the initiative bonus when I add to the division a infantry brigade that includes a sharpshooter unit?


Yes
[SIGPIC][/SIGPIC]



'Nous voilà, Lafayette'



Colonel C.E. Stanton, aide to A.E.F. commander John 'Black Jack' Pershing, upon the landing of the first US troops in France 1917

Return to “AGEod's American Civil War”

Who is online

Users browsing this forum: No registered users and 216 guests