Offworlder
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Elements within brigades

Mon Nov 12, 2007 2:28 pm

Hi I'm new around here and to the game too. :hat:

I've had the game for only a few weeks and maybe these questions have been answered before, so please bear with me.

If elements within a brigade are destroyed in battle do they "regrow" back? I'm asking coz some brigades suffered heavy losses mostly to their cavalry and infantry with only the artillery remaining.

If these elements do not "regrow", is there a way to dissolve the brigade and build another one?

Thanks in advance

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Rafiki
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Mon Nov 12, 2007 2:42 pm

Image

Yes, as long as you have replacements of suitable types in your replacement pool, they will grow back.

You can also merge two brigades, provided that the combination of elements does not exceed what one of the brigades should have when at full strength

http://www.ageod.net/aacwwiki/Manual:Losses_and_replacements gives you some more details about the process
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Offworlder
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Mon Nov 12, 2007 3:30 pm

Thanks for the quick reply.

So basically if the infantry in a brigade is wiped out completely (all regiments are destroyed in a battle), these may be recreated if there are appropriate replacements.

I'm asking because one division of the army of the Potomac had its infantry contingent wiped out completely and therefore there is a general sitting with a division made up of 6 (or so) batteries of light artillery. These were part of the original forces that made up the original eastern army of McDowell so I thought that maybe that is why there was no regrowth.

On the other hand another division out in the west under Sigel was badly battered with only the artillery and a single cavalry regiment remaining. Yet some (not all) of the infantry regiments were rebuilt even though they had been completely destroyed. I thought that maybe then the original units were kind of special in some way.

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Rafiki
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Mon Nov 12, 2007 4:07 pm

They shouldn't be
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Offworlder
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Mon Nov 12, 2007 4:30 pm

Which the first case or the second? Maybe I am imagining things :tournepas

BTW is there a limit of the number of brigades that could be raised in a given state per turn? Or as long as one has the resources available, one can raise (theoretically of course) all the available forces for that state?

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arsan
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Mon Nov 12, 2007 5:11 pm

Hi
To recieve replacements the unit should be on an area with a city level 2 or more (or was it 3 or more??) or a depot. Maybe your army of the potomac isn´t??

Also, note that there are several kind of artillery (light, normal, siege) and infantry (light, elite, regular...). You should have the adecuate replacement on store.

Anyway, the regeneration isn't inmediate. It could take some turns, and a brigade usually only regenerate one element per turn maximum.
I think being on passive stance gives them preference for taking replacements. Tr it to speed the recovery.

About brigade raising limits. Yes there are, but not on a single turn. In general.
For example, on virginia maybe you can only raise 3 brigades of a given type. You can rise tree at once or one now and another two several turns later. But they are not infinite.
You can see the number on the recruitment panel. Look at the tooltips n each brigade type.

Cheers!

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Le Ricain
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Mon Nov 12, 2007 5:32 pm

Offworlder wrote:Thanks for the quick reply.

So basically if the infantry in a brigade is wiped out completely (all regiments are destroyed in a battle), these may be recreated if there are appropriate replacements.


Correct

Offworlder wrote:I'm asking because one division of the army of the Potomac had its infantry contingent wiped out completely and therefore there is a general sitting with a division made up of 6 (or so) batteries of light artillery. These were part of the original forces that made up the original eastern army of McDowell so I thought that maybe that is why there was no regrowth.


If you lose all of the elements of a brigade, it will not be rebuilt. In your case, the arty batteries may be independent batteries. If this is not the case, the brigades can be rebuilt assuming that your unit is a level 2 city, depot or fort. Setting the unit to passive stance will speed things along, but the process is slow.

Offworlder wrote:On the other hand another division out in the west under Sigel was badly battered with only the artillery and a single cavalry regiment remaining. Yet some (not all) of the infantry regiments were rebuilt even though they had been completely destroyed. I thought that maybe then the original units were kind of special in some way.


In this case Sigel's brigades still retained artillery and/or cavalry elements allowing the brigades to rebuild.
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asdicus
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Mon Nov 12, 2007 6:15 pm

Is there a way of telling if a brigade is missing elements and is eligible to be reinforced ? When you check brigade details there seems to be no way of telling how the brigade should appear at full strength.

eg if I have a brigade showing 1 infantry and 1 artillery element how can I tell if it is full strength or missing 1/2/3 infantry/cavalry/artillery elements etc ?

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arsan
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Mon Nov 12, 2007 7:50 pm

asdicus wrote:Is there a way of telling if a brigade is missing elements and is eligible to be reinforced ? When you check brigade details there seems to be no way of telling how the brigade should appear at full strength.

eg if I have a brigade showing 1 infantry and 1 artillery element how can I tell if it is full strength or missing 1/2/3 infantry/cavalry/artillery elements etc ?


I know one way: select the unit you want to know about and another one on the stack. Put the mouse over the merge units button (don't need to press it) and the tooltip will tell you the current and maximum number and kind (inf, art, cav...) of elements each unit can have.
Its not an easy way, but i dont now any other way :bonk:
Cheers!

Guru80
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Mon Nov 12, 2007 7:55 pm

arsan wrote:I know one way: select the unit you want to know about and another one on the stack. Put the mouse over the merge units button (don't need to press it) and the tooltip will tell you the current and maximum number and kind (inf, art, cav...) of elements each unit can have.
Its not an easy way, but i dont now any other way :bonk:
Cheers!


I didn't even know that :bonk: Thanks for the tip

swang
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Mon Nov 12, 2007 8:35 pm

make sure you select enough units so that they aren't allowed to merge. If they are allowed to merge, then you won't see the list of elements. One way that I do this is to select at least 2 generals...

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McNaughton
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Mon Nov 12, 2007 10:22 pm

A brigade in a division will not grow or add on lost regiments should they become, well, lost. In order to get your element to grow back you must remove the brigade from the division.

MrRaphy
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Mon Nov 12, 2007 10:41 pm

If you disassemblate your division, you can also see what is the maximum strenght of each brigades by looking the tooltip over the stack tab.

If your brigade seems full force and cohesion and shows a strengh of 50 and the tooltip indicates "50/79" for that Brigades, then you are probably missing one element in that brigade. Unfortunately you won't know what kind of element you are missing.

It doesn't work with a division.

Offworlder
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Tue Nov 13, 2007 3:25 pm

Thanks for the info guys. I'm still coming to grips with some of the game mechanics...

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willgamer
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Tue Nov 13, 2007 4:16 pm

Offworlder wrote:Thanks for the info guys. I'm still coming to grips with some of the game mechanics...


Yeah! Just you and everyone else here!!! :bonk: :tournepas :niark:

Offworlder
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Tue Nov 13, 2007 4:23 pm

Yeah at least now I can advance in the west although my eastern armies as the union get plastered repeatedly...

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Le Ricain
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Tue Nov 13, 2007 6:20 pm

Offworlder wrote:Yeah at least now I can advance in the west although my eastern armies as the union get plastered repeatedly...


Just like in real life.
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Deca
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Tue Nov 20, 2007 5:56 pm

McNaughton wrote:A brigade in a division will not grow or add on lost regiments should they become, well, lost. In order to get your element to grow back you must remove the brigade from the division.


Can you please clarify the above statement?

I thought that lost/destroyed elements could be recovered via replacements, but are you saying that if the "parent unit" which contained those elements is in a Divison container, that elements will not be refilled via replacements?
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McNaughton
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Wed Nov 21, 2007 12:13 am

Deca wrote:Can you please clarify the above statement?

I thought that lost/destroyed elements could be recovered via replacements, but are you saying that if the "parent unit" which contained those elements is in a Divison container, that elements will not be refilled via replacements?


If a regiment is below strength it will repair itself, but, if you lose a regiment (even if it is a part of a brigade) it will not 'grow back' via replacements.

For example, you have a division with the following brigades
Brigade 1 : 4 regiments
Brigade 2 : 4 regiments

If a unit engages in heavy combat, and loses some regiments, but the brigades are still intact you won't recieve replacements.

Brigade 1 : 2 regiments (if still a part of a divison, you won't get the 2 regiments back)
Brigade 2 : 4 regiments

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