Fri Aug 24, 2007 8:41 am
semi randomization in done. Hidding stats is very difficult, as it needs to have all events reworked to not be silly: many people know that the unknown general arriving at location X is Price, Grant, etc.
Or what will you do with the indirect clues given by the abilities? I have an unknown cavalryman but I see he moves troops very fast and such... my guess, given the time frame, he is Forrest.
Just 2 examples why we don't have done that.

Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."