I totally understand that you will have to prioritize, especially when making a whole new engine!
And after playing a few rounds of FoG and compare it to I:R (which basically destroyed itself at release) it´s nothing to discuss about really. FoG:E is at the top of the mountain.
You guys have done a really good job and a really good game and should be proud of it!
This one is really spearheading the genre now, especially when it comes to games that plays out during the antiquity
And by the way, so if more people want "army numbers" back in the game you might put it in to consideration putting it in back?
Can't we start a poll? Because im sure there must be more people out there than me who wants this little but hugely immersion factor back in to the game