Hi all,
I bought the game last year, and was making good progress but then work forced me to put all war game activities to the side.
So I am now back and have been playing the Shiloh scenario as the US.
But I have yet to get better than a minor defeat. Even if I go over to a full out move to towards Corinth on turn 4, after having let the CSA beat on Grant and wear itself down a bit, I cannot quite capture the city in time.
So I think one has to go over to the offensive on turn 1?
Also, the CSA always has significant more points that I do at the end, even though they seem to accomplish little or nothing. I loose no more than one city to partisans, and have a string of victories with few or no losses - yet they always have more points. So i am now figuring that they must start with significantly more points to begin with.
I have my armies reorganized with corps, etc.
The one thing I am a bit surprised about is how little of my Arty gets employed. Even considering the points per terrain type, embedded vs stand alone arty, it seems to be underused.
I have no Arty in the Divisions within the corps, unless it is embedded in the regiment and I cannot separate it.
I have 8 pieces each under the control of the Corps commander, and any remainder is in the Army level.
But I rarely see my 20 lb arty being used at all. In the open, if it is the corps with no embedded arty in any divisions, I would expect 7-8 batteries being employed. I rarely see more that 2-3.
So I am still not understanding something, I guess. it seems to me like I should place the arty in the divisions so that it is committed with the division, because it is not being committed to battle by the corps commander.
Regards,
SNAFU
). The engine classes artillery as support units and targets them last to avoid the guns been taken in assault phases too easily. The assumption that you would either keep them loose in a stack or stick them in a division with line units is pretty clear in reading the release manual. And of course more than half of the build pools for the CSA and USA have artillery attached to brigades that can't be un-attached (a subject of many forum gripes). Indeed, the practice is really rough on a CSA player, because the build pool is so limited for making pure infantry divisions. (And, of course, Athena does not build arty divisions.)
), but the wilderness had no good opportunity for massed artillery deployment. It's too bad that artillery frontage isn't more impacted by terrain in game. You can deploy as many guns in Woods as you can in in Clear.