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Winfield S. Hancock
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Questions on gaining political control in regions

Fri Jun 29, 2007 5:55 pm

I have a few questions on gaining political control in disputed regions such as border states and occupied enemy territory.

1. Is the best approach to take units with a high police value, such as a light infantry brigade and a cavalry regiment, and attach them together as a command, and station them in a region as a garrison to improve your political control of that region?

2. If this is the case, does this work equally well in regions with cities and regions without cities?

3. With regions with cities, does it matter whether your policing unit is inside the city or not?

4. Does it matter what posture your policing units are in?

5. With regards to leaders with the Occupant or Hated Occupant traits, do those leaders have to be attached to combat units to get the benefit of their skills, or is there mere presence in the region enough?

6. Does the presence of military units affect political control at all, or is it just driven by victory points, national morale, and battlefield success elsewhere?

Thanks to anyone who can shed further light on this topic.

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Crimguy
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Fri Jun 29, 2007 6:23 pm

7) Will political control over an area eventually bleed over from areas surrounding it in which you do have majority control? TJ Jackson went on a little romp into Maryland and I lost control of that area, but have since retaken and advance my forces to a line 2 regions to the south, yet I still have this region with majority CSA control.

Winfield S. Hancock wrote:I have a few questions on gaining political control in disputed regions such as border states and occupied enemy territory.

1. Is the best approach to take units with a high police value, such as a light infantry brigade and a cavalry regiment, and attach them together as a command, and station them in a region as a garrison to improve your political control of that region?

2. If this is the case, does this work equally well in regions with cities and regions without cities?

3. With regions with cities, does it matter whether your policing unit is inside the city or not?

4. Does it matter what posture your policing units are in?

5. With regards to leaders with the Occupant or Hated Occupant traits, do those leaders have to be attached to combat units to get the benefit of their skills, or is there mere presence in the region enough?

6. Does the presence of military units affect political control at all, or is it just driven by victory points, national morale, and battlefield success elsewhere?

Thanks to anyone who can shed further light on this topic.

swang
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Fri Jun 29, 2007 11:20 pm

As far as I know, the only ways to gain political control are:

1) Conquest of towns/objectives
2) Martial Law
3) Time (and continued occupation of the town, of the state, of the region)
4) traits of leaders (in the town, in the state.)

I don't believe the # of elements or the force size matters

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Winfield S. Hancock
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Sat Jun 30, 2007 12:49 am

I would assume that the effectiveness of martial law is directly related to the number of military units in the region/state and their police value. Can anyone verify this?
"Wars are not all evil; they are part of the grand machinery by which this world is governed, thunderstorms which purify the political atmosphere, test the manhood of a people, and prove whether they are worthy to take rank with others engaged in the same task by different methods" -- William T. Sherman addressing the Grand Army of the Republic in 1883

Second in War, Second in Peace, First in the Hearts of His Countrymen -- General Winfield Scott Hancock, USA

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Pocus
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Sat Jun 30, 2007 6:55 am

If you have troops stationned in a region, you sum the police value of all elements, if you roll a percentage dice below this value, loyalty shift 1% in your favor.

On the domestic policies screen, you can apply a policy which will bind the loyalty of all regions in the state between 2 values, shifting 1% a turn the value. This will only apply in regions where you have troops or are 51% military controled.
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Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

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Winfield S. Hancock
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Sat Jun 30, 2007 12:18 pm

Thanks Pocus, that information helps.
"Wars are not all evil; they are part of the grand machinery by which this world is governed, thunderstorms which purify the political atmosphere, test the manhood of a people, and prove whether they are worthy to take rank with others engaged in the same task by different methods" -- William T. Sherman addressing the Grand Army of the Republic in 1883



Second in War, Second in Peace, First in the Hearts of His Countrymen -- General Winfield Scott Hancock, USA

BraveRifles
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Fri Jul 13, 2007 1:50 am

Couple questions related to this topic:

1) When you say that martial law binds loyalty, does that mean that as long as you have 51% military control in a territory that loyalty will automatically increase by 1% only until it hits the low end of 30%?

2) What are the right conditions for establishing martial law or habeus corpus and when would you want to back off of them back to a normal state?

3) Concerning military control, if there are no troops present in a region does it change depending on what is happening in other regions? If so, could you encircle a large group of regions and expect them to slowly change military control to your side or do you have to capture each empty region to sway it your way?

Thanks

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Pocus
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Fri Jul 13, 2007 7:30 am

1. yes, you will be bound between 30 to 70, moving the % to the right direction until it falls into the interval.

2. You don't have to use anything but normal rights, unless obliged... Because Suspend habeas corpus prevent you from gaining VP from the state, and martial law decrease your VP count from what you should have gained! You use these options in a disloyal states with too much rebels regions and this is far more efficient that adding tons of stacks of troops for local policing (but it will only affects regions with either 51% military control or a troop there in).

3. No military control don't spread to nearby regions
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Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

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