Spruce wrote:1) I assaulted the Union fortresses at Hampton roads as CSA. After I Defeated their defenses the game crashes,
2) When you draft new troops it says it will cost you one NM ? What is this ?
3) I constructed extra Ironclads - I build 3 times the CSS Fredericksburg. Somewhat annoying.
4) After taking some part of MO, I was able to recruit 50 militia (reinforcment pool). Isn't this a bit exagerated?
Code: Select all
SelectFaction = $CSA
SelectRegion = $Richmond, VA
StartEvent = evt_nam_CSA_BorderStatesTroops1861|0|2|evt_txt_CSA_BorderStatesTroops1861|Event-img_CSA_BorderStatesTroops1861|$Richmond, VA|11
Conditions
MinDate = 1861/08/08
MaxDate = 1862/01/01
Actions
DescEvent = Is triggered by KY seceding
ChangeUnitPool = $uni_CSA_Bde2KY;3
ChangeUnitPool = $uni_CSA_Bde6KY;3
ChangeUnitPool = $uni_CSA_Bde8KY;3
ChangeUnitPool = $uni_CSA_Cav3KY;3
ChangeUnitPool = $uni_CSA_Art3KY;2
ChangeUnitPool = $uni_CSA_Art4KY;1
ChangeUnitPool = $uni_CSA_Reb1KY;3
ChangeUnitPool = $uni_CSA_Reb1MO;20
ChangeUnitPool = $uni_CSA_Bde7MO;10
ChangeUnitPool = $uni_CSA_Bde8MO;10
ChangeUnitPool = $uni_CSA_Cav1MO;6
ChangeUnitPool = $uni_CSA_Art3MO;6
ChangeUnitPool = $uni_CSA_Sup1MO;10
ChangeUnitPool = $uni_CSA_Reb1MO;20
ChangeWSUPool = 10
ChangeConscriptPool = 30
EndEvent
SelectFaction = $CSA
StartEvent = evt_nam_CSA_BorderStatesTroops1861B|1|0|NULL|NULL|NULL|11
Conditions
MinDate = 1862/03/01
EvalEvent = evt_nam_CSA_BorderStatesTroops1861;=;0
Actions
DescEvent = Backup event (later) if the former is not triggered
ChangeUnitPool = $uni_CSA_Bde2KY;3
ChangeUnitPool = $uni_CSA_Bde6KY;3
ChangeUnitPool = $uni_CSA_Bde8KY;3
ChangeUnitPool = $uni_CSA_Cav3KY;3
ChangeUnitPool = $uni_CSA_Art3KY;2
ChangeUnitPool = $uni_CSA_Art4KY;1
ChangeUnitPool = $uni_CSA_Reb1KY;3
ChangeUnitPool = $uni_CSA_Reb1MO;20
ChangeUnitPool = $uni_CSA_Bde7MO;10
ChangeUnitPool = $uni_CSA_Bde8MO;10
ChangeUnitPool = $uni_CSA_Cav1MO;6
ChangeUnitPool = $uni_CSA_Art3MO;6
ChangeUnitPool = $uni_CSA_Sup1MO;10
ChangeUnitPool = $uni_CSA_Reb1MO;20
EndEvent
McNaughton wrote:Missouri gets their militia via event, I believe. It may be that these events are being triggered multiple times resulting in substantially more militia than you should be getting. Plus, Missouri Militia are also gained through Kentucky events.
Pocus wrote:A very accute case of copypaste-isis... this is fixed for the upcoming patch, thanks you all.
About draft: when you force people into draft, you lose national morale. Not so when you call for volunteers, this is on purpose.
Spruce wrote:Pocus, that's not the point - the point is that when you are in the screen for replacements (or was that reinforcments), the cost indicated states "1 NM"
Pocus wrote:what you see is the total cost of your expenses, whatever the screen you are looking at. Is it clearer?
Spruce wrote:The problem is that I'm not 100% sure wether it ha to do with replacements or reinforcments. But in one of those screens - NM is payed ! I'm not talking about the draft list ! I'm talking about the screen where you "buy" new units or reinforcments.
NM is listed as an expense - altough I don't "experience" my NM to drop when I do this.
Check it out - otherwise we keep on talking in the air !
Rafiki wrote:[CENTER][/CENTER]
[SIZE="1"](Guessing that that "smiley" was made with a different kind of thread in mind, though...)[/size]
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