Wed Jun 13, 2007 4:06 pm
There are different 'ranges' of units.
Constcript
Early
Late
Units start off as either conscript or early infantry, with conscript having lowered stats (slightly), but as a whole the unit is rated as lower (i.e., conscript cavalry having a combat powe of 17, while early cavalry has 22). There aren't more men, but, the unit has a greater fighting ability.
Brigades are done with a mix of conscript and early infantry (along with artillery, zouave, sharpshooters, etc.). A 106 value brigade may be full of 3 conscripts and attached cavalry and artillery, while a 64 value brigade may have 2 early infantry on their own.
Basically, it is up to the player as to what is useful for them. You may want a powerful brigade (there are a few 170 point Virginia brigades, which are a lot like a small division) for independent work, or a bunch of 'weaker' brigades, but are full of good quality troops (filling a division with 5 brigades of early troops is better than an equivalent number of elements in 3 brigades of conscript troops).
In the end, it really doesn't matter, unless you decide to go all mathematical and design the perfect division, which in my opinion eliminates some randomness and fun in the game.