Ace wrote:If I interpreted your answers well, here are the votes from 9 players:
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It seems the majority is not in favor of implementing HR-s. We have only narrow vote for toning down NM autobalance.
I would be reluctant to enforce HR which at least 2/3 players haven't agreed with, so no HR until we get at least one more vote for toned down NM autobalance.
A quick overview how NM autobalance works. Every turn, Union gets 4 rolls for increase in NM. The probability for increase in NM is equal to 100-(current NM). So, if for example Union, has 80 NM. It will have 4 rolls with 20% probability to increase 1 NM. In theory, it can gain as much as 4 NM/turn this way. I would reduce it using my mod which limits it to only 1 roll per turn.
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Ace wrote:April61 to July61 turns are ideal to get to know your opponent. July scenario throws you right in the middle of the action without knowing your opponents style of play. I don't mind extending it few turns, so the game can run from April 61 to LateJuly63 (after playing EarlyJuly63 turn - Gettysburg and Vicksburg dates). It should be enough for cautious and aggressive players alike.
Ace wrote:About elimination rules, these are not ideal - the possibility that raining champ may go out without a defeat proves it, but I can't think of better ones (if we stick to one match per round). Out of 4 elimination matches, we had 3 USA victories in just 1 game year. It shows that VP wise, USA will win every 2 year scenario simply because they can raise much stronger army.
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Ace wrote:1) Summer 63 (score calculated at the start of LateJuly63)
2) Final and 3rd place matches have to have a rematch. There is no other way.
Ace wrote:April61 to July61 turns are ideal to get to know your opponent. July scenario throws you right in the middle of the action without knowing your opponents style of play. I don't mind extending it few turns, so the game can run from April 61 to LateJuly63 (after playing EarlyJuly63 turn - Gettysburg and Vicksburg dates). It should be enough for cautious and aggressive players alike.
About elimination rules, these are not ideal - the possibility that raining champ may go out without a defeat proves it, but I can't think of better ones (if we stick to one match per round). Out of 4 elimination matches, we had 3 USA victories in just 1 game year. It shows that VP wise, USA will win every 2 year scenario simply because they can raise much stronger army.
Skibear wrote:July62
Moni Kerr NM129 VP 1308 (+60) KIA 81k
PGR NM89 VP 937 (+33) KIA 129k
USA Captured Tuscon, El Paso, Galveston & Houston out west/TX.
CSA Holds Jefferson & Rolla in MO
USA captured Memphis, Corinth & Nashville in TN
USA captured Pensacola & Jacksonville in FL but repulsed from Savannah GA
USA captured Culpeper, Charlottesville and Manasas in VA, but recently lost Harpers ferry and strasburg in the valley to JEB Stuart.
And I won my last two games. But Seraphim, you showed up from the blue and my dreams was crushed. I must say that I like this forum, but someone has to say that for a rookie you are all nerds
You discuss house rules in details, at the the same time you have tournament rules very hard to understand. Look at my picture. I have one serious comment for the finals though. I think it’s a huge advantage to play against the results in other games. Seraphim you had 12 turns, half a year! A simple thing would be to keep the end results hidden in the future. Well this was all for me and I wish you all good luck in this great tournament. Now when “Elvis has left the building” ….
Liberty Bell wrote:You don’t have to be sorry Seraphim. Congratulations to you and congratulations to Jim-NC, well played. I must tell you all that I had a great time and are very happy that I joined this tournament. I meet some fantastic new friends from who I learned the game (FelixZ and Skibear). My goal was to play a second game against Skibear and this time don’t loose with another 1400 VPsAnd I won my last two games. But Seraphim, you showed up from the blue and my dreams was crushed. I must say that I like this forum, but someone has to say that for a rookie you are all nerds
You discuss house rules in details, at the the same time you have tournament rules very hard to understand. Look at my picture. I have one serious comment for the finals though. I think it’s a huge advantage to play against the results in other games. Seraphim you had 12 turns, half a year! A simple thing would be to keep the end results hidden in the future. Well this was all for me and I wish you all good luck in this great tournament. Now when “Elvis has left the building” ….
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