Sat May 24, 2014 10:23 pm
Pues yo no le doy más credibilidad a Strategy Informer de la de una simple opinión, en otras ocasiones me han decepcionado con sus reseñas. Yo en principio confío en el equipo de Ageod, basándome en sus excelentes trabajos anteriores. Copio aquí del post de Altaris:
[color="#FFA500"]- Trench warfare is handled via normal AGEOD entrenchment. Max entrenchment starts at level 1, and goes up roughly 1 level per month between September-December 1914 (there is a little variability on exactly when the entrenchment levels increase). Eastern Entente proceeds more slowly, at a rate roughly equal to half the Western Entente and Central Powers (so in December 1914, the Western Entente and Central Powers will likely be max level 4 entrenchment while Eastern Entente is max level 2). After 1914, the entrenchments go up a level each year that passes.
- Frontage has been heavily reworked in this game, which means there is a limitation to how many units can be involved in any given round of combat. This makes it tough to break through enemy positions if they are well entrenched, but at the same time keeps losses reasonable on both sides. In a test PBEM I have going on now in beta, the Western Front has just entered July 1915, and the Western Entente have been launching attacks against Germany almost every turn since October 1914. So far, they have only moved forward in two regions, but they've kept my Germans on their toes and held me back from unleashing the full German forces upon the Russians. It works well, between October 1914-July 1915, we've seen roughly 1 million losses on the British/French side, compared to about 750K on the German side. The Western Front is more or less static, but it's certainly not boring![/color]
A mí personalmente me parecen buenas soluciones. No obstante, habrá que ver como funciona experimentándolo jugando el turno a turno, que en estos wargames de largo recorrido es la única forma de sacar conclusiones.