Altaris wrote:Pretty sure #2 cannot be done.
#1 cannot really be done either, except there is a setting called resCohCostPerDay in GameLogic.opt that can be set to, say, 0, to avoid any cohesion loss from marching. But that's not really a combat bonus.
Out of curiosity, why would reserves get a combat bonus anyway?
Pocus wrote:Sorry none of the two ideas can be done at the moment; Although bonus from being attacked from several directions would be pretty cool but quite some work to do.
Out of curiosity, are you really living at Port -Arthur, in the Far East?
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