...at least for a long long time.
AGEod's American Civil War Update 1.16b Public Beta RC1
September 10, 2012
The patch is a comprehensive patch, meaning it can be applied directly over your initial game installation setup version.
- 1861 April w-KY and 1861 July w-KY
- British and Mexican forces at start do not have formed Army or Corps.
- They can be formed in the event of Foreign entry
- This should improve use of the Army Locator, as these armies will not appear there until you form them.
- British and Mexican forces at start do not have formed Army or Corps.
- Events
- French Expeditionary force will arrive in Mexico with the Army HQ not formed. [same notes as the GBR and MEX at start]
- Models and Units
- Corrected replacement family for “National” Sharpshooters [those not raised in a particular State] from Light Infantry to Skirmisher.
- Other:
- Added Camden, VA (Burkeville) to the “Close to Richmond” area [was omitted from 1.16a]
- LocalStrings updates and corrections
- Corrected “Seaman” ability to actually give the move bonus
- Added Special Orders: [aka “Spiking the Guns”]
- Destroy Unit: Allows the complete destruction of the selected units, if not besieged.
- Surrender: Allows the selected group to surrender while under siege.
- For both, Units that are Fixed [locked] via Setup or Event cannot be destroyed.
- Units being “built” and “Static Militia” [those with MoveRatio=0] CAN be destroyed.
The patch should be save-compatible with games started under v1.16a QF3