ok, you know i am an economist...
explain me following riddle, please...:
as seen above, you need to accumulate capital before you get reforms
as i mentioned few days ago, in three years your maintenance costs in a medium sized economy are that high, that some export trading leads to violation of the threshold regarding the trigger of economic crisis with certainty.
i accept, that you prolonged the time between crisis and gave us the possibility to reduce the inflation by a reform. thank you therefore!
AI is keeping on to generate inflation by building faster than they can...
BTW:
nice joke, to pay 500 PC to reduce 5% inflation, meanwhile 1% inflation generates 200 to 300 additional PC.
(despite of all sarcasm, i am glad that inflation lost some linearity in its effect)
somehow, the AI does not want to use the reform anyway!
US is a protective economy, i do not trade with Austria, i cannot even do it, i cannot reach them for months now...
tariff set to the upper limit, maritime tax also, i do everything to play a historical limited trade volume...
all in vain, 20% additional inflation ???
i give you that, it needed plenty of months before the crisis reached me this time, most of the world got it already.
now i observed it again. AI does barely deal with inflation, or very very slow...
i never saw them using at least the new reform.
last patch i mourned about, that they kept on with subsidies, this is gone by WAD changes in subsidies.
they do not even appear as long you have goods in stock, am i right?
so you have stolen 3% lowered inflation, gave us 5%-10% lowered inflation, but somehow AI is not interested in it....
and i mentioned it before, a medium sized economy, even the russian, can deal with the 20% inflation in the mid 1850s, [color="Red"]since world trade volume and domestic demand do not change at all...[/color]
now the riddle:
HOW THE HECK DOES THIS FIT TOGETHER for sake of gameplay ?????????
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EDIT:
i am reluctant to use Paradox forum, due to personal bias. however, since this post was link there, i answer here to cover both places:
Monsabert, please dont quote me to that point int the where-is-the-coal-thread.
first, i am aside to the devs what limited structures, input and output means in game. i would even alter it, to make the fast rise of economies even harder in the 1850s. and modded it last weekend that England and Belgium are the prime producers of steel before 1861, just by stealing the structures from the list of other nations.
not the player, nor the Ai is supposed to build everything as fast it is possible. both do...
what i asked for military, to delete a division from the pool after you build a few brigades, is also true for structures. strategy not mounting numbers, not if you have to play 1600 turns!
one structure of luxury OR one of steel, arms, military gear... comparative advantage plus enough MFG structures and resource sites.
for balance, thats not practical now. for my mod, hell i would love it, then prices will really mean what they are supposed to be...
and before you answer, be aware, i totally agree with shortage of coal problem i generally.
whole world trade volume is not enough to sustain my scripted RR. i shut down steel mills and arms shops and have a 1600 coal units buffer within two years (GC US).
then i build shops, after resource extraction structures are used up. strategy, slow progress against clumsy AI, end of 1865 i lead in all fields but military.
second, i told both, Pocus and Generalisimo, that "we" are working on a non-complex mechanism of an alternative price system, whats due to given reasons will possibly stay a private undertaking and mod and not going to be public here (PARADOX was meant) or at AGEOD.
we have a very unstable system implemented yet, most problems from the lack of the functions of price and money are solved somehow with it. most important was ever increasing import prices.
for the moment we think about using this as a basis for inflation, not spent capital.
feasibility studies are necessary therefor, and a more stable mod to... i have to rely to programmers, i did only the mathematical background and the economic reason
so, if i nudge (good book, read it) them (the Devs) in the same direction, its my private interest as player and mod-crew-member
the mod would go to hell, if they keep up the ever increasing structure costs and artificial inflation business, especially if they dont solve the problem with the AI, which i mentioned today, last week, and predicted some weeks ago....
third, sorry but as deeper the mine, as more coal you will need to gain coal from it... FIRST you want to have the water out of the mine, than you want to go down searching fro the coal seam... would you?