10. Here's something that would REALLY help us who are new to the game. The reinforcements buying screen is a bit daunting, even though we can get most of the idea behind how it works. Here's what we(at least I) can't understand. The newcomer to the game doesn't know the statistics/abilities of the units he's buying and must guess, or buy and examine the resultant units later, and then replay the turn/game if those purchases are optimal for the strategy employed. Is there a spreadsheet or chart somewhere that shows all of the values for each unit for sale? The data provided shows only the purchase price in WS, conscripts, and money, not combat abilities
11. Can foreign generals be a part of the chain of command and assigned to my armies? Can they lead CSA troops? If so, is there a CP penalty for the foreign commander? Likewise, is there a CP penalty for CSA commanders leading foreign troops? Can I promote them, or alternatively, could I steal, er...I mean 'borrow' their HQs for my own generals?

If I have the maximum number of divisions(30 as CSA), and I get FI, do I lose the FI divisional status of the new FI divisions, or do I get them as a bonus on top of the ones(30) that I already have? Can a CSA general be the brigade leader of a foreign brigade(ie. Dorset Brigade)?...can ANY general? The tooltip blackbox that hovers over it doesn't seem to allow for the addition of a general.
12. Do medical units increase the speed at which recently ordered/purchased, and currently forming/building, units form?(I know that they do for battle damaged ones) In other words, do they have any effect on slowly forming units such as signal, med., engineers, and HQs? My guess is that they do increase the cohesion, but not the numerical strength(IE. 750/1000 men) building rate.
13. I keep buying replacement 'chits' that end up disappearing to augment some brigade that is forming somewhere. Oftentimes, this unit is far from where I desperately need the firepower and many times the brigade is even locked and therefore unavailable to me(at least for the immediate future). Since I am playing as the CSA, sometimes I don't have/can't afford the rail capacity to move the growing brigade to the front in time anyway. Am I better off investing the money, WS, and conscripts in REINFORCEMENTS, rather than replacements, that I can at least have a chance of appearing where and when I need them?(perhaps it's just one of those judgements calls, in which case, I'd appreciate your opinion rather than the 'right' answer)