User avatar
GraniteStater
AGEod Guard of Honor
Posts: 1778
Joined: Thu Oct 09, 2008 5:16 am
Location: Annapolis, MD - What?

Report from a Struggling General

Tue Apr 07, 2009 5:30 am

Hi all, relative n00b to the game here.

I've played about maybe a dozen instances of the game since last fall. Always Union April 61 (I'm stubborn). Haven't made it past Dec 61 yet. Lost units to supply attrition and feel I know a little bit more about supply now, but...

Anyhow, am patched up to .08?, is it?, in vanilla 1.13b - anyhow, the latest, I believe. I also downloaded the Beta 'd'. Here's my results so far - both USA April 61 starts.

* Raiding is far, far more toned down in (d). I haven't had to make Cav/HArty anti-raider units.

* (d)'s AI is making serious threats against Forts Monroe and Pickens - both are under siege right now, although (I don't know for sure), historically, Pickens wasn't besieged because it was impractical to do so (terrain, IIRC).

* I'm not using the KY Rule/Scenario in (d) [I read the thread & it's not my cuppa tea]; however, KY seceded in the (d) game.

* (d): A stack with Keyes in command of 4 LI/Mil/Mil Bdes was totally crushed and wiped out to a man by Polk in Paducah. Grant retrieved the aftermath with a bloody followup attack across the river.

* .08: Got a Sam Houston event with 2 free Cav Bdes in Dallas. I moved them and put them to better use.

* .08: No Nate Lyons, no appearance at all.

* .08: the AI just let me walk into Richmond while it stoutly defended Winchester and sent Magruder with a good sized column into western PA.

* .08: the raiding is much more determined - CSA have taken and are defending Ashland, OH in some strength.

* .08: AI seems much more aggressive with river traffic.

Just some preliminary observations. (d) seems pretty good - can't wait for the whole patch, it does change the strategic environment with No Capture rule, which I am honoring in the vanilla .08 game.
[color="#AFEEEE"]"Liberty and Union, now and forever, one and inseparable!"[/color]
-Daniel Webster

[color="#FFA07A"]"C'mon, boys, we got the damn Yankees on the run!"[/color]
-General Joseph Wheeler, US Army, serving at Santiago in 1898

RULES
(A) When in doubt, agree with Ace.
(B) Pull my reins up sharply when needed, for I am a spirited thoroughbred and forget to turn at the post sometimes.


Image

User avatar
soloswolf
General of the Army
Posts: 683
Joined: Sat Jan 05, 2008 4:56 pm
Location: Ithaca, NY

Tue Apr 07, 2009 5:42 am

Howdy to a fellow New Hampshireman! :hat:

The approach of starting a number of games while figuring out the kinks is a pretty common one. It definitely helps. Once you get your feet under you a bit and go further in the game, try going back a turn or two if things go poorly rather than starting a new game from scratch. This will help give you some continuity, while still improving your skills/helping you see the effects of large movements.

Welcome to the forums and keep at it!
My name is Aaron.

Knight of New Hampshire

User avatar
GraniteStater
AGEod Guard of Honor
Posts: 1778
Joined: Thu Oct 09, 2008 5:16 am
Location: Annapolis, MD - What?

Tue Apr 07, 2009 5:51 am

...and am, unfortunately, in exile. I reside in Texas at the moment, which is fine, no complaints.

Originally a M@$$h-le, but lived about half my adult life in Portsmouth. I'm from Newburyport.
[color="#AFEEEE"]"Liberty and Union, now and forever, one and inseparable!"[/color]

-Daniel Webster



[color="#FFA07A"]"C'mon, boys, we got the damn Yankees on the run!"[/color]

-General Joseph Wheeler, US Army, serving at Santiago in 1898



RULES

(A) When in doubt, agree with Ace.

(B) Pull my reins up sharply when needed, for I am a spirited thoroughbred and forget to turn at the post sometimes.





Image

Return to “AGEod's American Civil War”

Who is online

Users browsing this forum: No registered users and 11 guests