Sat Feb 21, 2009 1:54 pm
The reason is to allow time for your various stacks to reach the same point, for purposes of fighting alongside one another. The delay is based on: a) the setting you select, and b) the strategic rating of the officers involved.
I use medium delay in my AI games, and push for it in my PBEM games. It is not a clear cut time delay, meaning it is not always a three day delay on that setting. It is random and is also affected by your stance. Assault seems to always fire as soon as you hit the region in question. Offensive stacks will still engage more often than defensive. And passive still will keep you out of the fight/make you retreat if they engage you. (This last one is only relevant as I often move stacks in passive to help maintain their cohesion. Not when heading for a fight, mind you, but if I happened to be moving troops to fill out a division to a location where I expect a fight and didn't have the cp room to stack them, I'd passive march them to the region and hope they keep their heads down until I can pair them. )
My name is Aaron.
Knight of New Hampshire