How did they not move in Sept, they not locked and I drag and drop it showed movement path.
How did I get screwed here. Now game is bad for Germany since I way behind in getting belgium.
ARGGGGGGGGGGGGGGGGGGG!

abulbulian wrote:Well that's a very difficult task, cause they didn't have the same endpoint. Never have I seen a board game or computer that doesn't allow in movement for *units* to pass each other as long as they don't stop in the same place? But still the one that was next to Liege should have at least attacked.
I consider the engine to have a major flaw based on what you just told me and what I saw. If this is not changed, it will be almost impossible to plan movement in the mode I'm in. I suppose when the move one army at a time (and fight) is fixed, it will be the mode I play in. Otherwise, a whole turn could be wasted for an important attack. Since neither of my two German armies that were suppose to attack did. The game engine had them bump into each other like blind mice and both did nothing? That is wrong. During movement, the check needs to be where they end they're turn?
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