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Jarkko
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How to form division, stupid noobie q

Sun Oct 26, 2008 4:45 pm

Ok, I have now run the demo campaign a few times (twice as USA, once as Confederation), and I think I have the hang of things (and will buy this as soon as I get to work where I on Friday happened to forget my suitcase (and in that suit-case is my wallet, my mobile phone plus some paper-work I intended to work with during the weekend, but happily I have now had time for other things as nobody have disturbed with silly calls and I haven't had the paperwork at hand :p ); notice: The fact that I already had a couple six-packs in the freezer for the weekend (and thus didn't have to drive home via the shop to buy some) has nothing to do with the fact that I didn't miss my wallet until Saturday).

However, there is still one thing that confuses me over and over again.

What exactly are the conditions I need to fulfill to make a one (or two or three for that matter) star general a division commander? I have had several times two commanders in same stack, and despite shuffling troops around, sometimes only one of them is willing to be a division commander :confused: Note, I haven't been even close to the 30/60 limit.

Which of the following need to be fulfilled for a commander to be available for division commander status:

1) Need to be active

2) Need to be un-locked

3) Need to have a brigade/regiment with him

4) Need to have a supply-wagon with him

5) The moon must be in correct azimuth to Mars

6) Something else that I have completly missed


????

As it is, I seem to be able to *never* make some commanders divisional, for example my hero Longstreet refuses to become a divisional commander even when others in the same stack and same troops. I shuffle things around, give and take divisions from commanders, and I don't seem to find the logic.

It would appear it is much easier to make army commanders and/or corps commanders than make one-star commanders divisional-commanders, so there must be something crucial I am missing :confused:
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arsan
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Sun Oct 26, 2008 5:16 pm

Hey that question has never been done before ! :D
(Just joking. Do a search on the forum and you will find a million of similar posts :blink: Its the trickiest part o the interface)

To form a division the leader must
- be active (white envelope)
- you must have the needed resources to pay the "Create division" costs (10$, 1 Conscripts, 5 War supplies)
- the leader should not be already an army or corps commander (name over a gold band on the unit counter)
- The leader mustn't have a brigade/regiment directly attached.

(not sure about the locked unlocked status :bonk :)

Also, after enabling a leader as divisional commander be sure to add to his division at least a combat unit. If you left the division leader alone he will revert back to normal status (non div) next turn.

By the way, the 30/60 division limit was upped on one of the latest versions.
Before it was 24/48 max div.
Surely the old version used on the demo must be at 24/48 max
Hope it helps!

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Jarkko
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Location: Finland

Sun Oct 26, 2008 6:34 pm

Thanks for the quick reply! I did search the forums for "division" and "requirements", but found, instead of what I thought I would, amongst other things an interesting thread regarding somebodys great-great-great-grandfather fighting in different units :) I prolly should have looked further back in history :innocent:

My problem has been the fact that I recruit reinforcements and replacements *first*, thus not having enough resources available :bonk:
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Rafiki
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Sun Oct 26, 2008 6:53 pm

Here's an illustrated guide to how you create divisions: http://www.ageod.net/aacwwiki/Division#Creating_divisions :)
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arsan
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Sun Oct 26, 2008 7:04 pm

Very nice wiki article :thumbsup:
Didn't know it was there... :bonk:

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Ayeshteni
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Sun Oct 26, 2008 7:06 pm

Rafiki wrote:Here's an illustrated guide to how you create divisions: http://www.ageod.net/aacwwiki/Division#Creating_divisions :)


Oooh I have another question. It says at the end that:

"If you click the "Remove Divisional Command"-button for the commander while the division is disassembled, you will free up a divisional command, e.g. for use elsewhere. This does not cost anything, but the cost you payed in forming the division is not returned either."

Is this right? As In say I create a division as stated. Build it up but find I don't want that division. Immediately break it up and press the 'Remove Divisional Command'.

I then end the turn. Will I still have to pay the cost at the end of the turn, even though I built and disbanded the division during the same turn?

P.S. Hi Jarkko :p ompom:

Aye.

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Jarkko
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Location: Finland

Sun Oct 26, 2008 7:11 pm

Rafiki wrote:Here's an illustrated guide to how you create divisions: http://www.ageod.net/aacwwiki/Division#Creating_divisions :)

You know, I read that wiki several times. Always started with the important stuff, ie Procedure to form divisions (which then begins with "Forming divisions is a multi-step process, outlined below", which procedure I then followed step by step), ignoring the "fluff" above it... :blink: It doesn't say anywhere in the procedure you have to have the resources at hand :wacko: Damn evil to hide things in plain sight like that :p leure:

EDIT: Hey Aye (and all the others I recognise from Pdox forums :) )
There are three kinds of people: Those who can can count and those who can't.

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arsan
Posts: 6244
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Location: Madrid, Spain

Sun Oct 26, 2008 7:16 pm

Ayeshteni wrote:Oooh I have another question. It says at the end that:

"If you click the "Remove Divisional Command"-button for the commander while the division is disassembled, you will free up a divisional command, e.g. for use elsewhere. This does not cost anything, but the cost you payed in forming the division is not returned either."

Is this right? As In say I create a division as stated. Build it up but find I don't want that division. Immediately break it up and press the 'Remove Divisional Command'.

I then end the turn. Will I still have to pay the cost at the end of the turn, even though I built and disbanded the division during the same turn?

P.S. Hi Jarkko :p ompom:

Aye.


Hi

The cost is only paid when you hit the "Next turn" button.
So in a turn you can enable and remove divisional command and do all kind of combinations you want freely. :thumbsup:
But once you hit the end turn button you will be charged for all new divisions that you have formed at that moment.

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Rafiki
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Location: Oslo, Norway

Sun Oct 26, 2008 7:33 pm

Jarkko wrote:You know, I read that wiki several times. Always started with the important stuff, ie Procedure to form divisions (which then begins with "Forming divisions is a multi-step process, outlined below", which procedure I then followed step by step), ignoring the "fluff" above it... :blink: It doesn't say anywhere in the procedure you have to have the resources at hand :wacko: Damn evil to hide things in plain sight like that :p leure:
Yeah, I understand that the immediately preceding section, named "Cost of forming divisions" is a bit too clear to get registered ;)

Jarkko wrote:EDIT: Hey Aye (and all the others I recognise from Pdox forums :) )
Indeed :thumbsup:
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