beefcake wrote:I agree that historical division strength was much lower than what AACW allows. When I play the game, I normally cap my division strength around 6000 men, which usually is 2 brigades+plus artillary and a few extra regiments to round off. Clovis' Coming Fury Mod adjusts the default size of regiments, making it easier to fit three brigades in a division and still come in around 6K.
But I like the flexibility of being able to create a larger division if necessary. For example, Samuel Curtis' command at the Battle of Pea Ridge was called the "Army of the South West." It was complete with four divisions, with two brigades apiece. But the entire command was just over 10000 men. In game terms that is an over-sized division. And with Franz Sigel as his 2NDnC, there are no command penalties. Being able to create a larger than normal division is nice when a normal Corps structure is not possible.
All four division commanders are also in the game: Carr, Davis, Osterhaus, and Asboth.
If you go by command structure and operational behavior instead of troop strength, you could model it as Army (Curtis) w/ 2 very small divisions (Carr, Davis) + Corps (Sigel) w/ 2 very small divisions (Osterhaus, Asboth)
Or you could say it was two divisions (Curtis, Sigel) w/ Asboth as an 'also there'. (The other three were promoted to brigadier generals after Pea Ridge).
Depends on how you want to look at it.
But yes, the brigades numbered 1000 - 1500 men, so it would be hard to fit AACW sized regiments into those models.