A couple campaigns in I've noticed something that bothers me a bit.
I can have an entrenched army, set on defend that the other player, or AI can just walk around.
In some senses this is fine. If an army sees an entrenched enemy, he can choose to try to avoid assaulting a fortified enemy by trying to move around him.
I guess what I'd like to see is the ability to "defend" a region in such a way that you force a battle if an enemy unit tries to move around you.
Its strange that to force a battle, I have to give up all terrain bonuses. It seems that an army during the American Civil war could, and did, position themselves in such a way that the other side would have to attack.
It should be possible, for instance, for general Lee to pick the best terrain the situation allows, putting himself between Federal forces and Richmond.
In guess whats bothering me is that in the game, in order to force a battle with an advancing enemy, I've got to toggle the little button that says I give up all terrain bonuses.
It seems we should be allowed to force a battle, defending, just giving up some (or even most) of the terrain bonuses, but not all.
Just a though.
-Scott