anarchyintheuk wrote:The initial Union leaders are normally 3-1-1s and, even if promoted, don't advance much, if any, in stats. Hooker and Lyon are the best promotable generals for the Union in the early game. An early '62 reinforcement includes generals such as Grant, Sherman, etc. that have excellant stats and improve through promotion.
I find leaders more interesting to play with slight randomization of leader skills. Instead of all minor leaders being 3-1-1, you will see 3-2-2s, 2-1-2s, 4-2-1s, etc. Now you have a new game in deciding how to best utilize your minor leaders.
There is a slight problem in that seniority also appears randomized. Normally that wouldn't be a problem except that the engine appears to use the non-randomized seniority values to give raises or drops in seniority which produces odd results when a leader receives a raise in seniority. Ultimately I don't think it is a significant problem because a leader becomes elgible for promotion primarily based on numbers of promotions rather than actual seniority.
Ignoring that one problem, slight randomization definitely produces a more interesting game for me.