alexander seil wrote:Just wondering, is there any sort of a summary as to what the mods do? I know they alter the AI to play more "historically," but is there anything else?
IIRC, AI files in the mod are more scripted toward historic objectives.
In practice, this means that Barbarians will be more determined to get areas they got historically, but will be somewhat reluctant to expand elsewhere.
But it was a few patches ago that I played a long game.