GlobalExplorer wrote:The Burgoyne
savegame can be downloaded
hereTell me if you need one 2-3 turns before, when the Burgoyne superstack moved towards Ticonderoga. EDIT: forget, you can use the replay feature
I think he was probing the fort, found it to be too heavily defended and then got entangled with activation / supply just when winter set in. Stupid when instead he should have moved a medium force to Ft. Edwards which was controlled by the british.
I also think the British are severely hampered as long as long as they have not a single transport ship in Lake Champlain, in my last campaign I was sweating myself until I had established a base on the southern shore.
I was just going to post the same thing regarding no naval forces on Lake Champlain. Naval forces on that lake made a HUGE difference in the Northern Campaign.
In 1776, Benedict Arnold and the British both build a fleet (small brigs and gunboats) and fought a battle on the Lake. The Brits won the Battle of Valcour Bay, but Arnold succeeded in delaying their advance until 1777.
When Burgoyne finally launched his offensive in 1777, I'm pretty sure he moved down the lake on bateauxs (I probably butchered that spelling lol). In the game, the British player doesn't have that option at all. In reality it was the only way to do it. As there was enough time to march from Montreal, take Fort Ticonderoga, and then march to Albany in one campaign.
I played one game as the British up through 1777. I took Fort Ticonderoga that year, but it took me 2 or 3 months to march there from Montreal. Had it been defended by a decent sized force, I wouldn't have been able to take it at all because my cohesion was so weakened. I did take it because it was defended by just one regiment. But my army was so weakened by the long march that I had to build a depot there at stop until 1778, at which point the drive to Albany would resume.
So yeah, I think the British should have transports on the lake. More than the one unit that starts at Ticonderoga. Either that, or the option to build transports on the lake should be included in the F3 options. Just my humble thoughts!