1. What would have happened to my general on the RR move through Reb territory?

2. Is this something that should be fixed, so that a RR move should usually lead through own territory?

Gray_Lensman wrote:Actually the suggestion was 51% to prevent double usage, but I don't remember what the negatives were to the suggestion. Might have been Athena usage.
Heldenkaiser wrote:Playing Union, I had great difficulties plotting a rail move for a lone officer from VA to OH. Whatever I tried, the move was plotted smack through enemy-held VA rather than through Union territory. I ended up setting manual waypoints through PA, which involved a rather thorough scrutiny of the RR network, thus a lot of work.
1. What would have happened to my general on the RR move through Reb territory?![]()
2. Is this something that should be fixed, so that a RR move should usually lead through own territory?![]()
Rafiki wrote:Sherman's march would in game terms be a series of entering regions that are 0% militarily controlled, so it doesn't serve as a good example for you![]()
Le Ricain wrote:If your general is active, you can send him with the evade combat option. He should be OK. I have never lost a general travelling through enemy territory by using evade combat.
Gray_Lensman wrote:If it were possible, a workable compromise that would make the 25% MC rule seem more logical, would be to only allow RR move along a rail into 1 (one) and only one region that had less than 50% control.
Pocus:
Would it be possible to change the game engine code to check that the RR Move is originating in a region with 50% control or more, if so, check the region being entered for (25+% but less than 50%) control and if so, allow that one RR move, but no further.
This would allow RR movement into a 25+% controlled region that was adjacent to a more solidly (50+%) controlled region, but no further, until the newly advanced region's control was increased. This eliminates the over penetration of the enemy's rail net, but at the same time allows some exploitation of bordering RR regions.
Pocus wrote:The % can be upped though. I like the idea of keeping the possibility to have both sides still able to reinforce a region by rail, as if there is a front. 33% can be made official without too much fuss I believe, above, I would advise only playing with such value in a mod.
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