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KillCalvalry
Lieutenant
Posts: 130
Joined: Tue Jul 31, 2007 9:10 pm

Signal Units and Balloons

Sun Sep 16, 2007 4:34 pm

Ok, still not sure how these units work. The manual says they add +2 to Strategic Rating for a Stack for Signal, and +1 for a Balloon. That doesn't seem to mean, however, that you can get McClellan to a 3 strat rating using a Signal Corps. So, how do these puppies work exactly?

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Pocus
Posts: 25673
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Sun Sep 16, 2007 5:07 pm

the bonus are command points generated, not to the strat rating
Image


Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

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Henry D.
Posts: 579
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Location: Germany
Contact: ICQ

Sun Sep 16, 2007 5:11 pm

Pocus wrote:the bonus are command points generated, not to the strat rating

And thus, it would be best to assign them to corps/multi-div. commands, not Army stacks? And does the same apply to Engineers and medical units, too? (I mean, do their boni only apply to their own stacks, not subordinate stacks or other stacks in the same region?)

I have still a lot to learn about this game, I'm afraid... :p leure:

Regards, Henry
Henry D, also known as "Stauffenberg" @ Strategycon Interactive and formerly (un)known as "whatasillyname" @ Paradox Forums

"Rackers, wollt Ihr ewig leben?" (Rascals, Do You want to live forever?) - Frederick the Great, cursing at his fleeing Grenadiers at the battle of Kunersdorf

"Nee, Fritze, aber für fuffzehn Pfennije is' heute jenuch!" (No, Freddy, but for 15p let's call it a day!) - Retort of one passing Grenadier to the above :sourcil:

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McNaughton
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Joined: Wed Mar 21, 2007 8:47 pm
Location: Toronto, Canada

Sun Sep 16, 2007 5:58 pm

Henry D. wrote:And thus, it would be best to assign them to corps/multi-div. commands, not Army stacks? And does the same apply to Engineers and medical units, too? (I mean, do their boni only apply to their own stacks, not subordinate stacks or other stacks in the same region?)

I have still a lot to learn about this game, I'm afraid... :p leure:

Regards, Henry


Any stack that you find is beyond its command limits put in a signal and balloon to help alleviate the problem. Could be Corps, could be Army, could be an Independent Command. Effects are not cumulative though, only one signal and one balloon have effects (best combination is 1 signal + 1 balloon, no sense to have 2 balloons in one stack).

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GShock
Posts: 1134
Joined: Tue Aug 07, 2007 4:30 pm

Sun Sep 16, 2007 6:47 pm

Careful, if the enemy stack is led by this guy the enemy has twice the CP bonus with balloons.

Image

They float! :king:

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Henry D.
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Joined: Wed Apr 12, 2006 10:42 am
Location: Germany
Contact: ICQ

Mon Sep 17, 2007 12:39 am

McNaughton wrote:Any stack that you find is beyond its command limits put in a signal and balloon to help alleviate the problem. Could be Corps, could be Army, could be an Independent Command. Effects are not cumulative though, only one signal and one balloon have effects (best combination is 1 signal + 1 balloon, no sense to have 2 balloons in one stack).
Thank You. :)

Regards, Henry

P.S.: Engineers seem to give boni only to their own stack, but not to other stacks in the same region, too. But what about medics, if I may ask?
Henry D, also known as "Stauffenberg" @ Strategycon Interactive and formerly (un)known as "whatasillyname" @ Paradox Forums



"Rackers, wollt Ihr ewig leben?" (Rascals, Do You want to live forever?) - Frederick the Great, cursing at his fleeing Grenadiers at the battle of Kunersdorf



"Nee, Fritze, aber für fuffzehn Pfennije is' heute jenuch!" (No, Freddy, but for 15p let's call it a day!) - Retort of one passing Grenadier to the above :sourcil:

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Rafiki
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Joined: Thu Aug 24, 2006 9:19 am
Location: Oslo, Norway

Mon Sep 17, 2007 4:35 am

Medics' ability applies to stack too.
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