Many thanks to CitizenX, and also big thanks to Lafrite for hosting it.
https://www.leqg.org/doc/age/






AddClaimedRegions
AddDIToAllFac
AddFacModifiers
AddHarborNoBlock
AddLoyFacCoeff
AddNationalRegions
AddRulerToFac
AddToUnitSel
AddXpToGroup
AutoRaise
ChangeBuyTransaction
ChangeSellTransaction
ChangeStrucLevel
ChgDevelopment
ChgGroupFixing
ChgPopAristos
ChgPopContentmentEx
ChgPopDataByEthnic
ChgPopDataByReligion
ChgPopMiddle
ChgPopPeasants
ChgPopUpper
ChgPopWorkers
ChgResSites
CivLevel
ColonialPen
ColStatus
CreateCrisis
CreatePop
CreateSubUnit (ApplyCreateSubUnit) ????
CustomUnit
Development
DiscoverResSites
EnableDiploItem
Entranch
FixType
FlavorName
GenName
GMEParam
InCS
Insurgent
LoyaltyEth
LoyaltyFac
MapBounds
Demobilize
Mobilize
MsgNeedRegion
NumCreate
Objectives
ObjectUID
PlannedCityName
PopContentPerc
PopMilitancyPerc
PopUpAdvText
Posture
RemClaimedRegions
RemDeJureRegions
RemFacModifiers
RemFAOverride
RemNationalRegions
RemoveCuUnit
MoveStruc
ResetSelUnit
StoreFactionRef
RestoreRegionRef
RestoreFactionRef
ScenTurns
SelectUnqUnit
SetNextElection
SelRegFromArea
SetAIPoolRatios
SetAllFacTaxes
SetAllRegionsToDefaultOwner
SetAristosPercRaw
SetCommit
SetDeJure
SetDistantBlockades
SetFacStyle
SetFactionAttribute
SetFAOverride
SetFixing
SetKind
SetLevel
SetMiddlePercRaw
SetName
SetPeasantsPercRaw
SetPopTotalRaw
SetPromFlag
SetRulerItemActiveState
SetSatellite
SetServilesPercRaw
SetTaxes
SetTechDiscovery
SetTransport
SetType
SetUpperPercRaw
SetWorkersPercRaw
ShortName
StoreRegionRef
SUFlavorName
Text
TurnIndex
UpgradeUnit
VP
Pocus wrote:That's an impressive dedication to this old engine andrzej!
This should help you
UScriptEngine.zip
Nikel wrote:A .pas file. AGE engine was created in Delphi, was it not?
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