Well, continuing my feedback, my problems really seem to have vanished with the setting MemUsage = 25. Stable games, almost no "hiccups" (even less important now with the faster AI

Seriously, I believe that when you start selling a boxed version of this great game, maybe more users might get the CTD that I experienced, and this can be a real show-stopper. Maybe you should really consider adding a "low memory usage" (25) option, to prevent this...