Longshanks wrote:Industrialization is key to long-term confederate survival. In the short term, build brigs and stick them in the boxes. But for long-term you'll need industrialization in order to produce GS and Ammo where you need it, for example in Richmond and any other "must defend" city. This helps your units to survive longer when pockets are formed that are cutoff from the rest of the CSA. Best to build industrialization in the states where you'll be doing the heaviest fighting, except that with the new build rules, you may want to consider some west of the Mississippi, perhaps in AK and TX, or MO if you're lucky enough to have a solid hold on it.
Longshanks wrote:Industrialization is key to long-term confederate survival. In the short term, build brigs and stick them in the boxes. But for long-term you'll need industrialization in order to produce GS and Ammo where you need it, for example in Richmond and any other "must defend" city. This helps your units to survive longer when pockets are formed that are cutoff from the rest of the CSA. Best to build industrialization in the states where you'll be doing the heaviest fighting, except that with the new build rules, you may want to consider some west of the Mississippi, perhaps in AK and TX, or MO if you're lucky enough to have a solid hold on it.
gchristie wrote:Capt_Orso,
Unless memory doesn't serve, industrialization does not increase money supply. I'm referencing your post about industrialization of New York, "As the US I always start out by industrializing Wisconsin and New York. With New York I invest until the mount of money and WS being produced exceeds the amount being invested. This works with Wisconsin sometimes, but not always." Perhaps I misunderstood you. My understanding is that industrialization only increases general and war supply and ammo.
I like to max out Union transports as they return money or war supply, which ever you need most, once they are in the shipping lanes. I do that in addition to building RR and river transports. That is how the Union can increase its cash flow, along with capturing rebel money producing cities.
With the new rule in 1.16 you have to industrialize in some states to produce certain units in those states so there is some added incentive to industrialize on the boarder.
Stauffenberg wrote:This makes eminent sense.
But has no one put together a chart, state by state, of exact costs and benefits for both sides? If I put three of these into Georgia for "heavy industrialization" in Georgia in '61 for example, what are the expected dividends or draw-backs? Or is a scattering of light industry in key states for the South the better option? If the main benefits are for long-term survival, why build them early when so many other builds are urgent?
Jorje Vidrio wrote:So when you industrialize, do you keep the same level in a state every turn? Or is industrialization a one turn event that you can turn off the next turn?
in other words, is Industrialization a long term investment or does it just boost your production for one turn in that particular state?
Jorje Vidrio wrote:Next question, good sirs.
When to start industrialization, specifically as the South?
Timing for the industrialization for the North seems to be more a luxury amongst a sea of riches. More a whim perhaps, 'shall I industrialize this turn?'
But for the South, when and where and how much to Industrialize may be a decision that decides the outcome of the war.
What do you gentlemen suggest? apy:
Jim-NC wrote:The issue is the randomness of the new industry. I have gone 5-6 turns getting nothing, and next time got a new foundry (GS, Ammo, and WS) on the 1st turn.
It makes it hard to compare or chart the spend vs. output.
As the CSA, I always start industrializing when I run out of CS points. This usually happens somewhere in 1862. Long term survival depends on getting enough GS to your troops. I have played 3 games into 1864+ as the CSA, in every one, my armies are in much better condition than what happens in the 1864 campaign (everyone starves in that campaign). It is the only way to keep going.
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