Longshanks wrote: The CSA has no counter, other than to take Cairo, or field a large gunboat force.)
Longshanks wrote:Union players are always faced with this dilemma: do I move quickly and risk my force, or do I build up only to face an entrenched CSA?
It's a style of play issue I suppose. In my PBEM games, I find that once you lose those federal troops, it takes a long time to reestablish your numbers.
Let me suggest something completely different. Take a look at Island #10. Have you scouted it yet with Foote? Taking that fort allows you to have river supply down the Mississippi all the way to Memphis. The CSA has no counter, other than to take Cairo, or field a large gunboat force. (If you take the fort and are worried about the AI taking it back, destroy it.)
My point is (and this is especially true in PBEM games), your opponent is looking at the places you are likely to attack. He will defend those places. If you bait and switch, your odds are increased. Against the AI, it doesn't much matter, you'll win eventually anyway as long as you don't wipe your army out repeatedly.
Longshanks wrote:Course, he may send the troops in Nashville to Cincinnati, but that's another story.
Gen. Monkey-Bear wrote:Thanks again for the advice, guys. I will make sure to organize forces to protect my rear, and I'll do my best to campaign against Island #10 simultaneously.
As for Nashville, regarding what you said Jim-NC, I used only my detection values when I estimated that the force was around 5,000. So you're right, I haven't looked to closely into it, but I saw 6 units there (one was supply), I figured maybe 5 combat units with 1000 men = 5,000 men. It was a pretty crude estimate, but I figured there can't be too many more rebs around because the AI seems to be concentrating a lot in Missouri, so I was a little hopeful that they wouldn't have too many troops in Nashville. like I said, I estimated about 5,000 but who knows, maybe it's more like ten.
Let's say there's 10,000 troops in Nashville. Would it be wise to try and assault it with McDowell's 30,000 troops (assuming I can block Polk with my river navy) ?
Jim-NC wrote:3 to 1 odds. Those are on the good side (assuming that one of the units isn't a division). So yes, you will most likely win (nothing's guaranteed). Check the power rating (yours vs. theirs), which you should be able to see, if you know there are 6 units in Nashville to determine if you still have 3 to 1 odds. BTW, army HQs show up as a supply unit at long range. If Polk is in a Corps, you must assume there is an army somewhere close by (you can tell this - it will either say Polk's command or Polk's Corps).
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Gen. Monkey-Bear wrote:by regiments, are you refering to the unit elements?
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