Seb wrote:April 30th, 2011 – Beta-Patch 1.02b
Bugs :
- Area-bound abilities should now work properly
- Some terrains mistakes corrected
Seb wrote:- In the Grand Campaign (NOT in the Soviet-Polish war), The Polish army is now controlled by the Siberian White player. The Poles get into the game if the Southern White player NM gets to low.
OneArmedMexican wrote:
This rule seems a bit strange, though.
1) While I understand the rule about low Southern White NM as trigger for a Polish entry into the war from a historical point of view, it feels somewhat strange in gameplay terms: I have to hope my ally fares badly in order to get a new ally?
2) More importantly: why is control over the Polish granted to the Siberian White player? This feels really unrealistic from a historic point of view. Shouldn't the Southern White player control them?
jimwinsor wrote:How low does the Sou W morale have to go before Polish intervention?
I can see why you'd give them to the Sib W's ... not only for the reason you mention, but it perhaps lessens the gamey tactic of the Sou W's lowering their own morale to gain a huge ally?
Seb wrote:April 30th, 2011 – Beta-Patch 1.02b
Ukrainian anarchists :
- The Reds can now directly control Makhno and Grigoriev anarchists, paying some NM. They can also "eliminate" them when they do not need them anymore. In fact, they are a Red subfaction from the beginning, but the Red player have to pay a diplomatic option to get them unblocked. They are also automatically unblocked if the Whites attack them.
ERISS wrote:Your translation seems actually being in the _RUS file (didn't see _AGE one), but the Main Menu pictures you made seem missing (maybe this is what prevent the game from working). Maybe just add them back in \Graphics\FrontEnd\Main Menu folder.
ERISS wrote:Allying with anarchists should cost VP, EP and few WSU. And eliminate them should cost NM.
ERISS wrote:Anarchists should unlock too when Whites reach Orel, as makhnovists 'prefered' the Reds than the Whites being in Moscow.
andatiep wrote: on your screenshots that you set big letters for the game interface. It's more confortable for my eyes, how do you did it ?
Seb wrote:April 30th, 2011 – Beta-Patch 1.02b
Bugs :
- Some terrains mistakes corrected
ERISS wrote:and Burgas Shore should be renamed Catalca (çatalca) Coast, as Burgas is not Constantinople.
Seb wrote:April 30th, 2011 – Beta-Patch 1.02b
Scenario corrections :
- In the Soviet-Polish war
ERISS wrote:A Neman is Sesupe river.
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