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MrT
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Cant unassemble a division.

Wed Jul 29, 2009 8:02 am

The leader died in a battle and the division became leaderless, however now i can not unassemble the division even one turn later i am unable to unassemble the division. However i can merge the division with a new leader and have according to the game 2 leaders stacked together.....

Region in question is Harpers Ferry, 14 division.

http://www.mediafire.com/?sharekey=73fb27bc64c8f9876e7203eb87368129e04e75f6e8ebb871

PW is cone

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Gray_Lensman
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Wed Jul 29, 2009 1:09 pm

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MrT
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Wed Jul 29, 2009 4:45 pm

http://www.mediafire.com/?kmmm0hknghw

ah ha sorry gray... think this should work now.

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Gray_Lensman
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Eugene Carr
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Wed Jul 29, 2009 11:32 pm

Is that a ghost i see?
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enf91
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Wed Jul 29, 2009 11:47 pm

Gray_Lensman wrote:It would be nice if the death automatically unassembled the division, but that's a different issue.


But in reality, wouldn't the division stay intact, just with some (not represented) second-in-command? If that were true, the Army of MS under Johnston would have completely disbanded upon his death at Shiloh; instead, Beauregard took over seamlessly.

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Gray_Lensman
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enf91
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Thu Jul 30, 2009 3:44 am

Well, the leader might be dead, but the infrastructure would remain, wouldn't it?

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MrT
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Thu Jul 30, 2009 7:52 am

For me... i cant unassemble the division and this was a clean install after my last problem with overpatching, but nevermind then.. will try again a clean installation.
Also the division with no leader.. is better than a division with a leader.. a normal division needs 4cp i think and only recieves 2.. were as this leaderless division has no CP required. I would suggest that alone merits a slight tweak either when pocus is back or for future games using the divisional idea.

Thanks as normal gray for the clear and idiot proofed instructions.

Regards

MrT.

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arsan
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Thu Jul 30, 2009 8:07 am

Somebody has checked what happen to a leaderless division when you process a turn?? It keeps goign on?? :confused:

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Gray_Lensman
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Thu Jul 30, 2009 8:18 am

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MrT
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Thu Jul 30, 2009 8:29 am

Arsan yes it does it keeps on rolling.

Gray i wonder if there is an imcompatibility between my cd version of the game then and the patch.. i tried it with another clean install and it still showed 0cp and unable to unassemble the division... hmm curious.

edit: will try again.. didnt deletle the game folders from my computer... maybe thats were i went wrong brb.

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Gray_Lensman
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MrT
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Thu Jul 30, 2009 9:26 am

okay my basic version is.. 1.06d.. okay now will patch up and redownload..

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MrT
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Thu Jul 30, 2009 9:55 am

grr new problem gray... cant download the main 1.14 patch its corrupt everytime i try to unzip it....

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Eugene Carr
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Thu Jul 30, 2009 7:49 pm

I've twice now had division commanders killed - 1st was Thomas and I couldnt getit to disassemble ( I was able to give Van Cleve another division slot and attach the whole of Thomas's division as a new division)

2nd McLernand was killed and I was able to remove the division command from the corpse and later allocate it and the troops to Sherman.Mclernands face keeps coming back tho.

Its a modified installation so wouldnt normally post except to show that it seems to be a general ( :) ) issue and that there is an inconsistency about whether they can be broken down or not.
Image
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enf91
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Thu Jul 30, 2009 8:45 pm

What patch/mod is that? McClernand doesn't have a CP bonus at all in 1.14 vanilla.

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Gray_Lensman
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Eugene Carr
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Thu Jul 30, 2009 10:28 pm

enf91 wrote:What patch/mod is that? McClernand doesn't have a CP bonus at all in 1.14 vanilla.


That's actually Sherman in disguise - I wonder if the picture remaining is due to textures being saved? - it's still there after a reboot.

As Gray says whats really needed is some vanilla saves - make some divisions and charge some trenches!

The situation above isnt too bad it just reminds you of a past Div Leader( I wonder what happens when you get a 2nd leader killed?) but not being able to break down a division is a pest.
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