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Heldenkaiser
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Unexplained NM shift?

Fri Jul 10, 2009 5:14 pm

This is May 1864 of a full war campaign on v. 1.10c. (See? I got it right this time. :D ) For two turns on end my NM (playing Union) has gone down -1 per turn and my opponents' has gone up +1 without any reason being apparent from the event log. Last turn there was a battle, but the log said 0 NM gained or lost. This turn there was no battle at all, and the only city taken was taken by me, not my opponent, but it was minor. No options were selected that would have had a NM cost. Are there any other possible reasons why the NM score would shift? Thanks. :)
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Heldenkaiser
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Fri Jul 10, 2009 5:55 pm

Gray_Lensman wrote: :D

Depending on how far away from a value of 100 either side is, it will either bleed off 1 NM (occasionally per turn if over 110) OR gain 1 NM (occasionally per turn if less than 90). This is not an EVENT. It's a game function that has been in place since the game's inception.


That's it. Thanks! The score was 128 to 86 and it has changed to 126 to 88 this way. :)

So, what's the idea behind that GAME FUNCTION? ;)
[color="Gray"]"These Savages may indeed be a formidable Enemy to your raw American Militia, but, upon the King's regular & disciplined Troops, Sir, it is impossible they should make any Impression." -- General Edward Braddock[/color]

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Heldenkaiser
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Fri Jul 10, 2009 7:12 pm

Sort of the public gets bored when Grant doesn't win new victories, so morale ebbs away ... would make sense. :D
[color="Gray"]"These Savages may indeed be a formidable Enemy to your raw American Militia, but, upon the King's regular & disciplined Troops, Sir, it is impossible they should make any Impression." -- General Edward Braddock[/color]

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[color="Gray"]"... and keep moving on." -- General U.S. Grant[/color]

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Big Ideas
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Sat Jul 11, 2009 4:11 am

I don't know why your NM is going down. But the CSA's NM will go up according to the War Resilience feature. You must control your capital's location in order to receive the increase.

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Sat Jul 11, 2009 4:39 am

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Heldenkaiser
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Sat Jul 11, 2009 12:22 pm

I thought resilience only applies when NM becomes VERY low ... :confused:
[color="Gray"]"These Savages may indeed be a formidable Enemy to your raw American Militia, but, upon the King's regular & disciplined Troops, Sir, it is impossible they should make any Impression." -- General Edward Braddock[/color]

Colonial Campaigns Club (supports BoA and WiA)

[color="Gray"]"... and keep moving on." -- General U.S. Grant[/color]

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Heldenkaiser
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Sat Jul 11, 2009 5:39 pm

I was replying to Big Idea's post, Gray, he mentioned resilience.

The manual says this on resilience:

"Below a certain level, as long as a side is still in control of its capital, it will start to regain NM (this is called War Resilience). The Rebels are particularly enduring in this aspect (...)"

It also says:

"In the late years, war weariness gradually reduces each side's NM."

Interestingly, as far as I can see the manual does NOT mention the effect you pointed out (the value moving back towards 100 on its own).
[color="Gray"]"These Savages may indeed be a formidable Enemy to your raw American Militia, but, upon the King's regular & disciplined Troops, Sir, it is impossible they should make any Impression." -- General Edward Braddock[/color]

Colonial Campaigns Club (supports BoA and WiA)

[color="Gray"]"... and keep moving on." -- General U.S. Grant[/color]

American Civil War Game Club (supports AACW)

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