In my ongoing campaign game (playing the CP using 1.0.5c), I am able to play several events ("Supp Munitions", "Blockade Runners", and "Technology") over and over each turn. The AI is doing the same, playing "rolling barrage", "initiative bonus", and one other event. For some reason, the game recreating them each turn in both my and the AI's event hands. Anyone else experience this?
While very handy, this is not how events work in the boardgame, and depending on the event can unbalance the game. In the boardgame, most events are set aside when played until one side or the other draws the "remix" event, which puts all events back in the event pool. A small number of events go back in the pool as soon as they are played ("torpedoing" is one). Definitely needs to be fixed.
Doug