dragonfly22588
Conscript
Posts: 7
Joined: Sun Nov 02, 2008 11:20 pm

Questions

Sun Nov 02, 2008 11:25 pm

When I group units into a division, does the composition affect the overall performance of the Corps that it is part of? For Example, if I grouped all of the artillery in 1 division and all of the infantry in another, will it do worse than if I combine them both?

After grouping all of my units into divisions and than into a corps, I no longer see an organizational penalty, is there anywhere else I should check to make sure I am not getting any unwanted penalties? Thanks.

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arsan
Posts: 6244
Joined: Tue Nov 28, 2006 6:35 pm
Location: Madrid, Spain

Sun Nov 02, 2008 11:40 pm

Hi dragonfly and welcome aboard :)

Its much better to make divisions with an optimal mix of units. They will afer better in any circumstance. Check this strategies thread and you will find tons of tips about this (and many more things)
http://www.ageod-forum.com/showthread.php?t=6823

Regarding command penalties (i suppose its what you what to say with organizational): yes, in fact the best about divisions is that they let you command up to 17 element costing only 4CP :thumbsup:
That means you can put up to four divisions on a corps with no penalty creating a very powerful stack.
Regards

dragonfly22588
Conscript
Posts: 7
Joined: Sun Nov 02, 2008 11:20 pm

Mon Nov 03, 2008 3:21 am

Thanks arsan for answering my questions and welcoming me to the community. A few more questions.

While playing the Bull Run Campaign I tried to create a new corps and attach it to the Union Army of Virginia but I couldn’t even though I had a 2 star general, and no curently attached to another army. I noticed though that after I moved the Army and general further away from my other Army of the Potomac, the option became available. Does distance to anther army have some factor? Finally, I managed to capture the region surrounding Richmond but I couldn’t actually capture the city because I didn't have any active commanders. Is it possible to do it in that scenario? Where can I find the "Union shipping box" so I can supply my men along the coast cut off from my main force? Thanks.

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ohms_law
AGEod Veteran
Posts: 725
Joined: Sun Oct 19, 2008 5:42 pm
Location: Syracuse, NY

Mon Nov 03, 2008 6:37 am

When you form a Corps it will attach itself automatically to the closest and Army command available. You don't really have any control over this. I think that the game simply uses the order of Army formation to determine tie breakers (ie.: Army of Potomac is the first Union army, so that's where Corps will go if in range).
Anyway, it doesn't really make a difference. If you need a Corps to change which Army it is operating in, simply remove it's Corps status and re-enable it and it'll automatically change which Army it is attached to.

As for the active commanders issue, that's working as designed. Historically, that was a huge problem for the Union until about mid-1863... The only thing that you can do is wait, really.

The "union shipping box" is off to the right side of the map, off the Virginia coast. It's actually a box, and it behaves exactly like a regular ocean region.

dragoon47
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Joined: Tue Oct 14, 2008 4:51 am

Mon Nov 03, 2008 8:12 am

It's better to group divisions in a way that you would want as an actual CW leader. Which means that if you were the only division able to make an attack or a rearguard action, what would you want? I usually use all infantry except for maybe one sharpshooter element, 4 artilley batteries, and a cavalry element for detection purposes. That's just my opinion of an optimized division. You can make them out of all sharpshooters or cavalry if you want to. It's situational mainly. And yes, I know this answer is a bit late lol, sorry...

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