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Wheeled Vehicles & the effects

Posted: Thu Mar 06, 2008 4:43 am
by GrudgeBringer
I was reading a post on modding and the effects of different terrain and I realized that no one had ever mentioned this particular question.

Because no one HAS mentioned it I would guess that there is no difference but I will ask it anyway.

Does it matter how many wheeled vehicles are in a stack (Art, Supply Wagons, ect)?

What I am trying to say is if 1 Art slows you down a certain amount will 1 art AND 1 supply slow you down more OR is it that the penalty is a one time hit no matter how many artillery and Supply sources you have?

Posted: Thu Mar 06, 2008 8:22 am
by Rafiki
I'm fairly sure that it checks the speed of the slowest unit in the stack, and that the number of units that are equally slowest doesn't matter.

Posted: Thu Mar 06, 2008 10:25 am
by Coregonas
There are some threads on this. I ll resume:

1.- Units inside a division (and brigade) march faster than outside... seems this is WAD, as the quick units lend men & horses to the slowest.

2.- Wheeled units make all the stack slower, according to its % speed ratio

3.- Wagons can not merge with a division, so they always slow the stack

4.- Siege artillery slows some more, but (now) it can be merged in divisions. Some discusion is being done regarding if this should be allowed. I personally try to leave it out of the divisions in defense.