PhilThib wrote:These units are like the 'Minutemen' during the AWI, they will appear in your former territory captured by the enemy where the loyalty is still high in your favor...
They will recapture the region, then vanish (return to their farms and families )...
That's the best of their abilities...their main role is to force the opponent to garrison all freshly captured territory, at least till the loyalty towards the former owner is down... consider them as a 'free' nuisance against your foe.
ussdefiant wrote:Are there any non-minutemen varieities of partisans that pop up, as per the manual's description of them(appearing in the wildest regions of the state, mentioning nothing about towns, nor is there mention of them appearing in towns specically in the Loyalty section, merely mentioning them as being automatically generated)? I can't imagine the Reb player ever being able to find a good use for Quantrill et al. if all the Union has to do is dump a dirt-cheap militia reg. into Jefferson, Rolla, and Springfield. Would also seem to make the Patriot trait pretty much useless as well, as the occasional volunteers you get seem to be locked on only one reg. per state in any case.
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