Longshanks wrote:In my current game, my opponent came adjacent to Island 10 - which had long been entrenched (and in this case at level 4). The guns there did not bombard, or at least I got no message that they did.
Ol' Choctaw wrote:It still doesn’t explain why Fort Monroe never seems to bombard the enemy when he comes in and out.
Longshanks wrote:Jim-NC, that's the best explanation I've seen for what happened. I love this game, but it has a lot of "secret rules" that one must know to be an effective player. This is one of them. Okay, I'm willing to pay my dues!
My experience with Ft. Monroe is this: if I am the CSA and try to move my Richmond ocean-vessels out, they'll get sunk about half the time, even if in G/G and evade. My impression was that any path out took you through Ft. Monroe. Am I wrong? (maybe I shouldn't let the game pick the path! I often don't on land moves!)
Gray_Lensman wrote:Search for the "Double Adjacency" Rule for your answers.
Return to “AACW Strategy discussions”
Users browsing this forum: No registered users and 1 guest