lodilefty wrote:4. AFAIK, if unit is in "passive" stance, no destruction occurs (I didn't specifically test this, as in your case 1-3 above explains all your reported situations)
gchristie wrote:Is this new since 1.15? I looked at the wiki and the "passive posture" post is silent about destroying railroads (granted, the wiki may not be up to date).
[color="Blue"]Passive posture
Basically the same as defensive posture above, except that it:
will receive penalties in combat.
is more likely to retreat from combat.
recovers cohesion faster.
does not affect military control of the region it is in.
will not march to the sound of the guns[2]
will not participate in stopping enemy stacks from crossing the river that the passive stack is on[3].
A stack retreating from combat will normally assume this posture.
If attacked while inside a structure, a stack in passive posture will be considered to be in defensive posture for combat purposes.[1] [/color]
lodilefty wrote:Both your saves were the same turn, but I managed to check it anyway.
OK:
1. To destroy rail, unit must start turn in the region and not move.
2. If attacked, there is a probability that the destroy command will not be executed, even if the unit remains in region. (eg. Sometimes RR gets destroyed, sometimes not. I'm not sure what the exact probability is). In my test, the Cav at Frederick, MD was attacked, forced enemy to withdraw, and then successfully destroyed the RR.
3. If the unit retreats from combat, no destruction will occur.
4. AFAIK, if unit is in "passive" stance, no destruction occurs (I didn't specifically test this, as in your case 1-3 above explains all your reported situations)
If you think you see anything else, please post here...
Thank you for playing AACW
Pat "Stonewall" Cleburne wrote:I actually think this is how it SHOULD work but it has never worked that way. No house rules would be necessary if it worked like that.
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