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Inside686
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CRASH in PBEM

Tue Jan 13, 2009 3:16 pm

Hello,

My PBEM game is crashing (it returns to main menu) just after a navy bombardment. I join the log file and the zipped turn.
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Rafiki
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Tue Jan 13, 2009 4:17 pm

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Pocus
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Tue Jan 13, 2009 6:06 pm

Please reprocess the turn with 1.12RC5 and tell us.
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Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

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Inside686
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Tue Jan 13, 2009 8:08 pm

It still happens :(

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Inside686
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Thu Jan 15, 2009 5:37 pm

I don't use a password :blink:

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Inside686
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Thu Jan 15, 2009 6:54 pm

Here they are (see enclosed file)
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Inside686
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Thu Jan 15, 2009 9:41 pm

I enabled every log:
Here are the error messages (mess1, then a window with 3 buttons but without any caption appeared and finally mess2).
Note: I desinstalled/reinstalled the game and patched it to 1.12 before trying it.
I guess the problem is caused by the bombardement at the end of the turn near Richmond.

Edit: I changed the move of Jackson's corps, not sending him to richmond anymore and there's no more error. So the problem was the bombardement of the US ships on Jackson's corps.
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Rafiki
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Thu Jan 15, 2009 9:58 pm

Not necessarily. Due to how the engine works, changing one order changes e.g. all ensuing combat resolutions, even those not related to the stacks/units you changed orders for.
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Inside686
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Thu Jan 15, 2009 10:43 pm

Rafiki wrote:Not necessarily. Due to how the engine works, changing one order changes e.g. all ensuing combat resolutions, even those not related to the stacks/units you changed orders for.


Yes but I'm almost sure it is because the error log is referred to a naval bombardment and the only bombardment that occurred this turn was between Jackson’s corps and US ships near Richmond. An other thing, during the turn resolution the error occurred just after it (or during it).

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Inside686
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Fri Jan 16, 2009 7:00 pm

Well Gray, I changed the file after posting it, why would I had posted the turn without the error? Excuse me but it seems rather illogic to me. Anyway, Philippe answered to the error repport I sent, telling that the problem was corrected in RC6.
Regards.

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Inside686
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Fri Jan 16, 2009 11:22 pm

No prob Gray. As I said maybe the problem has already been resolved by Pocus, well I believe him when he said he fixed it :thumbsup:

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Inside686
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Sat Jan 17, 2009 10:33 am

Yes it is that.

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Pocus
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Sat Jan 17, 2009 1:44 pm

No change was made in bombardments procedures, but ... if you get a bug Michael, please give me the settings and the saved game in my mailbox. Thanks to Inside686 also :)
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Inside686
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Sat Jan 17, 2009 2:09 pm

You can get everything post 1 & 8 Pocus.

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Pocus
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Mon Jan 19, 2009 3:27 pm

Bug has been fixed for the upcoming release. This was a minor bug introduced after the new feature of issuing a message for each ship sunk during a bombardment.

The Union takes quite a beating btw... Who is Larry? Tagwyn?
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Redeemer
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Mon Jan 19, 2009 7:04 pm

Pocus wrote:Bug has been fixed for the upcoming release. This was a minor bug introduced after the new feature of issuing a message for each ship sunk during a bombardment.

The Union takes quite a beating btw... Who is Larry? Tagwyn?


I am... I accidently left the bombard order on...and he was able to bring a corp back to Richmond before the landing. Ouch!

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