This may be the final turn, depending on how fast we can get to them. We will have a new version coming out soon with a lot of database changes, which will break our saves, so as soon as that is out, we're going to end this one. Hopefully we can get a few more turns in though.
Turn 5 -
Eastern Theatre:
First battle of the war in the East. Unfortunately, the command issues reasserted themselves, I believe that was because I had upgraded to the latest beta which reset the database. So, rather than McClellan leading a unified army, it became McDowell in charge of a big bunch of troops. As you can see in the shot, the penalties I was fighting under because of that meant that even though I had a decent advantage in numbers, the Rebels were able to turn me back with little problem.
So here is how things stand in the East now. I just go ahead and reorganize the AoP with McDowell in command and McClellan leading a corps. I then move the AoP back to Manassas. McDowell has been activated, as you ca see by the white envelope next to him, so I will put him in an offensive posture. Despite his shortcomings as a general, hopefully he can use his superior numbers to push the Confederates back.
Up by Harpers Ferry, Patterson retreated rather than fight Jackson. I want to save that site for it's manufacturing, so I send him back in again. As he is not active, I can only use the defensive posture, but hopefully Jackson will start a fight. I need to at least whitle him down, if I can, I might send a corps from the AoP over to help out, depending on how their attack goes.
Because the event engine is not yet in the game, I don't have enough generals for my forces, so here I'm taking Banks and Butler out of Ft. Monroe and Norfolk. They're going to head out west to take their spots in the army I'm going to form to deal with the Central areas.
The Rebels have advanced and put Louisville under seige. I'm hoping they can hold out a turn or two, because in the next couple of turns I will have finally gotten my forces organized and in place to deal with them. I have an army and division HQ headed in now, and should have two more division HQs in the next turn or two, plus the generals to lead the forces I'm gathering in New Albany.
In the west, I'm moving Lyon out again to try and take on Price. Fremont's force will move in behind him to provide reinforcements or follow up the attack if necessary.
One new feature that was just added, is with the supply filter. I know this shot is zoomed way out, but you can see the different shades of green for my supply areas. The dark green regions are places where I have supply depots, so you can use this filter to plan where to place your new depots to get the most out of them.