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RUS Grand Campaign with improved balance. Experienced players are wanted.

Posted: Wed Jul 24, 2013 10:10 pm
by Old Fenrir
Description of mod and the mod himself - here:
Latest patch, latest quickfix.

Experienced players for White or Red side are welcome.

Recommended home rules:
1. Don Cossacks, except Fitshelaurov detachment, blocked on the first 2 turns.
2. Czechs can not participate in attacks west of the Volga.
3. The Japanese and Semenov troops cannot operate to the west of Baikal.
4. Weird outcomes on National Morale from the battles, were big stack destroys small stack almost without losses (for example 100000 destroying stack of 15000, what results in 12 NM changes), can be redacted by game host, on the basis of players agreement.

I'm ready to play for Reds, Southern Whites or both Whites factions.


Posted: Thu Jul 25, 2013 12:47 pm
by Old Fenrir
Remained one vacancy.

Posted: Tue Jul 30, 2013 4:47 pm
by Baris
I try to remember house rules, any of the whites would be ok. We start tomorrow if everyone is ready?
Thanks. :)

Posted: Tue Jul 30, 2013 7:09 pm
by Krot
Ready to play any party as soon as we choose our lots. Old Fenrir wrote the roles should be distributed in accordance with players experience. I am afraid that mine is rather meagre in comparison with yours though. :confused:

Posted: Tue Jul 30, 2013 7:58 pm
by Old Fenrir
OK. Let's starting. I send my proposals about game organisation as private messages.