Description of mod and the mod himself - here: http://www.ageod-forum.com/showthread.php?30668-RUS-Grand-Campaign-with-improved-balance-Patch-1-06a-QF3
Latest patch, latest quickfix.
Experienced players for White or Red side are welcome.
Recommended home rules:
1. Don Cossacks, except Fitshelaurov detachment, blocked on the first 2 turns.
2. Czechs can not participate in attacks west of the Volga.
3. The Japanese and Semenov troops cannot operate to the west of Baikal.
4. Weird outcomes on National Morale from the battles, were big stack destroys small stack almost without losses (for example 100000 destroying stack of 15000, what results in 12 NM changes), can be redacted by game host, on the basis of players agreement.
I'm ready to play for Reds, Southern Whites or both Whites factions.