Fog of war / river crossing bug detected
Posted: Mon Jun 02, 2008 1:14 pm
I was going to put this in the other river crossing thread but I think it probably warrants a seperate thread.
In a current game against Manstein (patched to 1.10a) then he was strongly dug in around Alexandria and Washington so I send Lee with Jackson and Early's corps on a rampage sacking Baltimore and Wilmington and then headed back via Gettysburg to Harpers ferry to draw him out. This worked nicely and sucked out the Union hordes who smelt blood. However this allowed Longstreets corps of 5 Divs at manasas to see a window to strike Washington which was relatively undefended as Alexandria was empty. At the same time in the west I saw a window to attack north with 4 divisions to try to retake Memphis which had only 2 divisions defending.
So anyway success, Lee (just!!!) slipped his pursuers and avoided destruction and got back to Harpers ferry just as the attack went in on Washington. Longstreet stormed in to the lightly defended capital and took the city. Happy days CSA NM 178 Union 48. One step from total victory in a very enjoyable game that also saw Forrest and Van Dorm taking St Louis in 62 and still holding out...
However, quite rightly Manstein pointed out that he had fleets blocking the Potomac and also in the west he had fleets covering the river there too.
We reloaded the last turn and checked and it seems that fog of war prevented me seeing his fleets on that river and the potomac. This allowed me to enter offensives over both rivers. And it seems that with river crossings so long as you cant see any gunboats you proceed across the river quite happily oblivious to them!! Seems a bit of a bug there (much as I hate gunboats at the best of times!
) ) that may require looking into. Has this been raised before? Maybe a simple fix is gunboats are never in fog of war, but sure thats a hateful comprimise for many players. However if you can enter orders when you dont know there are gunboats present and then you are blocked thats a turn wasted, or potential disaster caught on the wrong side of the river when maybe you had other options.
For me this lends weight to the game mechanism being that boats only have a percentage chance of blocking a crossing. Maybe a high one on a sliding scale if the numbers are high enough. But it seems that if the union can rely on just a handful of ships to guarantee that Washington is defended from Alexandria then he will have a big big advantage in being able to leave much much less troops to defend washington than Lincoln had to devote historically. But maybe this is a big side issue. The principal reason for this thread is to highlight the issue that it appears that boats not detected by fog of war do nothing to prevent enemy movement.
In a current game against Manstein (patched to 1.10a) then he was strongly dug in around Alexandria and Washington so I send Lee with Jackson and Early's corps on a rampage sacking Baltimore and Wilmington and then headed back via Gettysburg to Harpers ferry to draw him out. This worked nicely and sucked out the Union hordes who smelt blood. However this allowed Longstreets corps of 5 Divs at manasas to see a window to strike Washington which was relatively undefended as Alexandria was empty. At the same time in the west I saw a window to attack north with 4 divisions to try to retake Memphis which had only 2 divisions defending.
So anyway success, Lee (just!!!) slipped his pursuers and avoided destruction and got back to Harpers ferry just as the attack went in on Washington. Longstreet stormed in to the lightly defended capital and took the city. Happy days CSA NM 178 Union 48. One step from total victory in a very enjoyable game that also saw Forrest and Van Dorm taking St Louis in 62 and still holding out...
However, quite rightly Manstein pointed out that he had fleets blocking the Potomac and also in the west he had fleets covering the river there too.
We reloaded the last turn and checked and it seems that fog of war prevented me seeing his fleets on that river and the potomac. This allowed me to enter offensives over both rivers. And it seems that with river crossings so long as you cant see any gunboats you proceed across the river quite happily oblivious to them!! Seems a bit of a bug there (much as I hate gunboats at the best of times!

For me this lends weight to the game mechanism being that boats only have a percentage chance of blocking a crossing. Maybe a high one on a sliding scale if the numbers are high enough. But it seems that if the union can rely on just a handful of ships to guarantee that Washington is defended from Alexandria then he will have a big big advantage in being able to leave much much less troops to defend washington than Lincoln had to devote historically. But maybe this is a big side issue. The principal reason for this thread is to highlight the issue that it appears that boats not detected by fog of war do nothing to prevent enemy movement.