Artillery horses
Posted: Fri May 02, 2008 1:58 am
Could something be added to the game that if artillery units lose a large number of their horses, that the unit is slowed? This could force commanders to leave arty units behind after a heavy fight to be captured by whoever holds the field.
For solitary artillery units they could obviously just be dropped from a division or corps stack, but for the units inside brigades, maybe the same function that allows new elements to be added in once destroyed could seperate them from their parent brigade?
Regarding a way to slow their pace: Maybe the same code-thingy that makes generals move slower when inactive could be used to affect them? (If it's not clear, I know nothing about coding, etc...)
For solitary artillery units they could obviously just be dropped from a division or corps stack, but for the units inside brigades, maybe the same function that allows new elements to be added in once destroyed could seperate them from their parent brigade?
Regarding a way to slow their pace: Maybe the same code-thingy that makes generals move slower when inactive could be used to affect them? (If it's not clear, I know nothing about coding, etc...)