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Annoying "feature"
Posted: Thu Nov 22, 2007 3:40 pm
by Crimguy
One of my corps, led by Joe Johnston, was destroyed at Manassas after being surrounded by union forces. Joe is now recuperating in Fredericksburg. I'm trying to reform the corps, replacing Joe with another commander, but since he's locked, it doesn't seem that I can remove or disband his corps.
Was this intentional?
Posted: Thu Nov 22, 2007 3:56 pm
by AndrewKurtz
Crimguy wrote:One of my corps, led by Joe Johnston, was destroyed at Manassas after being surrounded by union forces. Joe is now recuperating in Fredericksburg. I'm trying to reform the corps, replacing Joe with another commander, but since he's locked, it doesn't seem that I can remove or disband his corps.
Was this intentional?
Yes. If you look at the tooltip, I believe it will show you how long he will be locked.
As you said, he is recuperating.
Posted: Thu Nov 22, 2007 7:38 pm
by Crimguy
Yeah, but why does he have to keep the whole Corps command locked up as well? IRL, when he was injured at the Peninsula, Davis appointed Lee in his stead. Took about 2 hours for Davis to make the decision, during their ride from 7 Piines to Richmond.
Posted: Thu Nov 22, 2007 8:11 pm
by ird
I've not seen this before when an injured leader still has units attached. Are they showing as locked too?? Will it not let you click and drag the units out of his command?
Posted: Thu Nov 22, 2007 8:15 pm
by Gray_Lensman
deleted
Posted: Thu Nov 22, 2007 8:32 pm
by Gray_Lensman
deleted
Annoyances
Posted: Fri Nov 23, 2007 2:31 am
by Brochgale
Crimguy wrote:One of my corps, led by Joe Johnston, was destroyed at Manassas after being surrounded by union forces. Joe is now recuperating in Fredericksburg. I'm trying to reform the corps, replacing Joe with another commander, but since he's locked, it doesn't seem that I can remove or disband his corps.
Was this intentional?
In my present game I have 3 Generals recuperating in cities that are ironically under seige from Yanks! This does not annoy me as the Generals in question are those I would like to have shot after a court martial fcourse!
The most annoying aspect of the game in relation to locked units is at the start of Apr61 games when CSA forces in Richmond and Shenendoah locked at a standstill and Yanks are beseiging Winchester and Yank cavalry is piling through Culpeper mangling my rail roads - that really p!!!! me off!
Posted: Fri Nov 23, 2007 6:20 am
by Guru80
I must say I am not really frustrated by ANYTHING in this game, then again I have never been to my Corps limit and have one Corps commander layed up refusing to release his command ;-)
Back to reading Foote's novels....been a long day of sneaking in work on scenarios and the program I have going plus having the Thanksgiving feast and the dozens of family members at my house today.
Posted: Fri Nov 23, 2007 7:25 am
by Crimguy
ird wrote:I've not seen this before when an injured leader still has units attached. Are they showing as locked too?? Will it not let you click and drag the units out of his command?
He has no units attached. However, he "is" the corps, as the diamond is over his unit picture. So it's a wasted corps until he gets that bullet out of his arse and hands the reins over to another general (which will be most likely meaningless since he's still one of my top generals).