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Replacements

Posted: Fri Oct 26, 2007 11:05 am
by Danconmara
I undestand that replacements are made fairly randomly. However I have had units holed up in Jefferson in MO for a few turns (having taken heavy losses previously) but they are not being refilled despite buying several replacements each turn. How do replacements work and can you control to any degree where they are placed?

Posted: Fri Oct 26, 2007 11:26 am
by Aurelin
http://ageod.nsen.ch/aacwwiki/Manual:Losses_and_replacements

Unit posture has an effect, with passive having the best chance. Also need a depot, lvl 2 city, or a harbor.

Posted: Fri Oct 26, 2007 11:34 am
by Joseignacio
Danconmara wrote:I undestand that replacements are made fairly randomly. However I have had units holed up in Jefferson in MO for a few turns (having taken heavy losses previously) but they are not being refilled despite buying several replacements each turn. How do replacements work and can you control to any degree where they are placed?


I cannot see the map now. I understand the city is not without river AND besieged, because in this case you'll not receive replacements.

Posted: Fri Oct 26, 2007 11:35 am
by Rafiki
Aurelin wrote:I think unit posture has an effect, with passive having the greatest chance.

Indeed :)

http://ageod.nsen.ch/aacwwiki/Posture#Effect_on_replacements

Posted: Fri Oct 26, 2007 11:41 am
by Aurelin


That wiki is a huge help :)